gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:art_style
|
realistic
|
gptkbp:awards
|
gptkb:BAFTA_Games_Award_for_Best_Game
GDC Award for Best Debut
|
gptkbp:community
|
gptkb:fandom
|
gptkbp:critical_reception
|
positive
|
gptkbp:developer
|
The Fullbright Company
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gptkbp:game_engine
|
gptkb:aircraft
|
gptkbp:game_length
|
2-4 hours
|
gptkbp:gameplay
|
gptkb:spacecraft
puzzle-solving
|
gptkbp:genre
|
gptkb:amusement_park
walking simulator
|
gptkbp:influenced
|
game design
indie developers
narrative-driven games
exploration games
story-rich games
|
gptkbp:influenced_by
|
interactive storytelling
indie games
narrative design
|
gptkbp:inspired_by
|
real-life events
|
gptkbp:is_available_on
|
gptkb:PC
gptkb:Nintendo_Switch
gptkb:smartphone
gptkb:operating_system
|
gptkbp:location
|
gptkb:Greenbriar_House
|
gptkbp:main_character
|
gptkb:Katie_Greenbriar
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
first-person exploration
|
gptkbp:number_of_teams
|
first-person
|
gptkbp:platform
|
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:publisher
|
The Fullbright Company
|
gptkbp:release_date
|
August 12, 2016
|
gptkbp:release_platform
|
digital download
|
gptkbp:sequel
|
gptkb:Gone_Home
|
gptkbp:setting
|
gptkb:1995
|
gptkbp:soundtrack
|
original music
|
gptkbp:target_audience
|
mature
|
gptkbp:themes
|
gptkb:TV_series
gptkb:loss
gptkb:family
coming of age
|
gptkbp:bfsParent
|
gptkb:Gone_Home
|
gptkbp:bfsLayer
|
4
|