gptkbp:instanceOf
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gptkb:video_game
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gptkbp:alsoKnownAs
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god game
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gptkbp:characteristic
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resource management
indirect control of game world
player acts as a deity
simulation elements
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gptkbp:feature
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gptkb:artificial_intelligence
divine powers
open-ended gameplay
creation and destruction
sandbox elements
emergent behavior
no direct avatar control
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gptkbp:game
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moral choices
population control
world-building
environmental manipulation
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gptkbp:genre
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gptkb:simulation
gptkb:strategy
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https://www.w3.org/2000/01/rdf-schema#label
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God Games
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gptkbp:influenced
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sandbox games
city-building games
life simulation games
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gptkbp:influencedBy
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simulation games
strategy games
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gptkbp:inventedBy
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gptkb:Peter_Molyneux
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gptkbp:notableExample
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gptkb:Dungeon_Keeper
gptkb:Populous
gptkb:SimCity
gptkb:Black_&_White
gptkb:The_Sims
gptkb:Spore
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gptkbp:notableFor
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gptkb:Lionhead_Studios
gptkb:Bullfrog_Productions
gptkb:Maxis
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gptkbp:objective
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achieve goals through indirect means
guide or influence virtual beings
shape the world
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gptkbp:originatedIn
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late 1980s
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gptkbp:platforms
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PC
mobile
console
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gptkbp:bfsParent
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gptkb:Ash_&_Ice
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gptkbp:bfsLayer
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7
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