Statements (21)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:Gameplay_Mechanic
|
| gptkbp:animationType |
Melee Execution
|
| gptkbp:category |
First-person Shooter Mechanics
|
| gptkbp:developer |
gptkb:id_Software
|
| gptkbp:effect |
Restores Health
Stuns Nearby Enemies (Certain Upgrades) Triggers Unique Animation |
| gptkbp:featuredIn |
gptkb:DOOM_(2016)
gptkb:DOOM_Eternal |
| gptkbp:introducedIn |
gptkb:DOOM_(2016)
|
| gptkbp:platform |
gptkb:Nintendo_Switch
gptkb:PlayStation_4 gptkb:Xbox_One PC |
| gptkbp:purpose |
Health Recovery
|
| gptkbp:relatedTo |
gptkb:Blood_Punch
Chainsaw Kills |
| gptkbp:triggeredBy |
Staggered Enemy
|
| gptkbp:bfsParent |
gptkb:Doom_(2016)
|
| gptkbp:bfsLayer |
7
|
| https://www.w3.org/2000/01/rdf-schema#label |
Glory Kills
|