Properties (65)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:Association
|
gptkbp:canBe |
Ground Targets
|
gptkbp:futurePlans |
Advanced_Technology
|
gptkbp:hasAbility |
Heavy Weaponry
|
gptkbp:hasAppearedIn |
Conventional Weapons
|
gptkbp:hasCapital |
Area Denial
|
gptkbp:hasLength |
High Durability
|
gptkbp:hasRole |
Frontline Combat
|
gptkbp:hasSibling |
gptkb:Close_Combat
|
https://www.w3.org/2000/01/rdf-schema#label |
Geth Heavy Units
|
gptkbp:isCounteredBy |
Infiltrators
Armor Piercing Weapons |
gptkbp:isDesignedFor |
Heavy Assault
|
gptkbp:isEquippedWith |
gptkb:Shield_Generators
gptkb:Geth_Plasma_Cannons Advanced Sensors Heavy Armor |
gptkbp:isEvaluatedBy |
Infantry Units
Open Field Combat Stealth Units |
gptkbp:isFacilitatedBy |
gptkb:Geth_AI
|
gptkbp:isFiledIn |
Urban Warfare
Battlefield Scenarios Defensive_Operations |
gptkbp:isFoundIn |
Mass Effect Universe
|
gptkbp:isKnownFor |
gptkb:Geth_Infantry
High Mobility Tactical Flexibility Multiple Targets High Damage Output Heavy Firepower Direct Combat Highly Adaptive Highly Resilient |
gptkbp:isLocatedIn |
Tactical Assaults
|
gptkbp:isOftenMadeWith |
Strategic Offensives
Heavy Artillery Base Defense Geth Troopers |
gptkbp:isOftenUsedIn |
Assault Missions
Critical Missions Geth_Assaults Geth_Operations |
gptkbp:isPartOf |
gptkb:Geth_War_Machine
gptkb:Geth_Tactical_Units Geth Combat Strategy Geth Combat Units Geth Military Structure Geth_Army Geth_Hierarchy |
gptkbp:isSupportedBy |
gptkb:Geth_Drones
Geth Support Units Geth_Command_Units |
gptkbp:isUsedBy |
gptkb:Geth_Collective
|
gptkbp:isUtilizedFor |
gptkb:Geth_Forces
Heavy Defense |
gptkbp:isUtilizedIn |
Coordinated Attacks
Geth_Operations |
gptkbp:isVulnerableTo |
EMP Attacks
Sniper Fire Sonic Weapons Flanking_Maneuvers |
gptkbp:operatesIn |
Squad Tactics
|
gptkbp:partOf |
gptkb:Geth
|
gptkbp:requires |
gptkb:Geth_Network
|