Statements (23)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:Computer_Graphics_Technique
|
| gptkbp:allows |
Primitive Amplification
Primitive Reduction |
| gptkbp:enables |
Procedural Geometry Generation
Dynamic Tessellation Particle Generation Shadow Volume Creation |
| gptkbp:executedBy |
gptkb:graphics_card
|
| gptkbp:input |
Primitives (points, lines, triangles)
|
| gptkbp:introducedIn |
2006
|
| gptkbp:output |
Primitives (points, lines, triangles)
|
| gptkbp:relatedTo |
gptkb:Geometry_Shader
Shader Programming |
| gptkbp:supportedBy |
gptkb:Direct3D_10
gptkb:Vulkan gptkb:OpenGL_3.2 |
| gptkbp:usedBy |
Game Engines
Scientific Visualization CAD Software |
| gptkbp:usedIn |
3D Rendering
|
| gptkbp:bfsParent |
gptkb:Adreno_630
|
| gptkbp:bfsLayer |
8
|
| https://www.w3.org/2000/01/rdf-schema#label |
Geometry Shading
|