General Game Playing

GPTKB entity

Statements (94)
Predicate Object
gptkbp:instanceOf Artificial Intelligence Field
gptkbp:contrastsWith Specialized Game AI
gptkbp:firstCompetitionYear 2005
gptkbp:focusesOn AI systems that play arbitrary games
gptkbp:goal Create agents that can play any game given formal rules
https://www.w3.org/2000/01/rdf-schema#label General Game Playing
gptkbp:notableContributor gptkb:Michael_Genesereth
gptkbp:notableEvent AAAI General Game Playing Competition
gptkbp:notableFor Automated game agent design
Benchmarking AI generality
gptkbp:originatedIn gptkb:Stanford_University
gptkbp:relatedTo gptkb:Machine_Learning
gptkb:Automated_Reasoning
gptkb:Game_Theory
gptkbp:requires Game-independent reasoning
gptkbp:usedIn AI research
gptkbp:uses gptkb:Inductive_Logic_Programming
gptkb:knowledge_representation
gptkb:Temporal_Logic
gptkb:Monte_Carlo_Tree_Search
gptkb:Reinforcement_Learning
gptkb:Automated_Theorem_Proving
Game Analysis
Learning from Experience
Logic Programming
Rule-based Systems
Constraint Satisfaction
Propositional Logic
Search Algorithms
State Machines
Alpha-Beta Pruning
Automated Planning
First-order Logic
Game Abstraction
Game Agent Adaptation
Game Agent Autonomy
Game Agent Benchmarking
Game Agent Collaboration
Game Agent Communication
Game Agent Competition
Game Agent Coordination
Game Agent Creativity
Game Agent Effectiveness
Game Agent Efficiency
Game Agent Evaluation
Game Agent Evolution
Game Agent Execution
Game Agent Flexibility
Game Agent Generalization
Game Agent Improvement
Game Agent Innovation
Game Agent Intelligence
Game Agent Interoperability
Game Agent Learning
Game Agent Maintainability
Game Agent Monitoring
Game Agent Optimization
Game Agent Planning
Game Agent Portability
Game Agent Privacy
Game Agent Reasoning
Game Agent Reliability
Game Agent Robustness
Game Agent Scalability
Game Agent Security
Game Agent Specialization
Game Agent Testing
Game Agent Training
Game Agent Trustworthiness
Game Agent Usability
Game Decomposition
Game Description Language
Game Environment Modeling
Game Learning
Game Move Generation
Game Outcome Prediction
Game Playing Agents
Game Policy Learning
Game Reward Modeling
Game Rule Learning
Game Rule Parsing
Game Simulation
Game Solving
Game State Evaluation
Game State Representation
Game Tree Search
Game Trees
Heuristic Evaluation
Minimax Algorithm
Opponent Modeling
Strategy Synthesis
Symbolic Reasoning
gptkbp:bfsParent gptkb:Monte_Carlo_Tree_Search
gptkbp:bfsLayer 6