Statements (65)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:engine
|
gptkbp:developed_by |
DICE
|
gptkbp:enhances |
gameplay mechanics
environmental interactions AI capabilities game performance player immersion game world detail |
gptkbp:features |
high-quality audio
advanced rendering techniques realistic lighting effects dynamic lighting destruction mechanics advanced physics engine cloud-based rendering modular asset pipeline |
gptkbp:first_released |
gptkb:2010
|
https://www.w3.org/2000/01/rdf-schema#label |
Frostbite 4.0
|
gptkbp:improves |
animation systems
|
gptkbp:published_by |
gptkb:Electronic_Arts
|
gptkbp:release_date |
gptkb:2021
|
gptkbp:successor |
gptkb:Frostbite_3.0
|
gptkbp:supports |
gptkb:musician
modular architecture real-time rendering cross-platform play high dynamic range (HDR) environmental storytelling character customization multiplayer gaming immersive storytelling high frame rates high-resolution textures multi-threading capabilities dynamic weather systems open-world environments realistic character models large-scale battles detailed textures photorealistic graphics real-time shadows realistic water effects seamless world transitions realistic physics simulations advanced particle systems AI-driven NP Cs |
gptkbp:used_in |
gptkb:Madden_NFL_21
gptkb:Dragon_Age_4 gptkb:Need_for_Speed_Heat gptkb:flag gptkb:The_Sims_4 gptkb:FIFA_20 gptkb:FIFA_21 gptkb:Star_Wars:_Squadrons gptkb:Star_Wars_Battlefront gptkb:Battlefield_1 gptkb:Battlefield_2042 gptkb:Battlefield_V gptkb:Mass_Effect_Legendary_Edition gptkb:Need_for_Speed_Payback gptkb:Plants_vs._Zombies:_Battle_for_Neighborville gptkb:Star_Wars_Battlefront_II |
gptkbp:bfsParent |
gptkb:Frostbite_Engine
gptkb:Frostbite_engine_family |
gptkbp:bfsLayer |
4
|