gptkbp:instance_of
|
gptkb:game_engine
|
gptkbp:competes_with
|
gptkb:Unreal_Engine
gptkb:Unity
gptkb:Cry_Engine
|
gptkbp:developed_by
|
DICE
|
gptkbp:features
|
day-night cycle
dynamic weather
immersive audio
advanced AI
large-scale environments
photorealistic graphics
high dynamic range (HDR) rendering
|
https://www.w3.org/2000/01/rdf-schema#label
|
Frostbite 3.5
|
gptkbp:improves
|
physics simulation
animation quality
graphics fidelity
|
gptkbp:is_known_for
|
destructible environments
realistic graphics
large-scale battles
|
gptkbp:is_part_of
|
gptkb:Frostbite_engine_family
|
gptkbp:is_supported_by
|
gptkb:Criterion_Games
gptkb:Ghost_Games
gptkb:DICE_Los_Angeles
gptkb:DICE_Sweden
gptkb:EA_Sports
gptkb:Bio_Ware
gptkb:Motive_Studios
gptkb:Respawn_Entertainment
DICE LA
|
gptkbp:is_used_in
|
sports games
action games
racing games
shooter games
|
gptkbp:platforms
|
gptkb:PC
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:predecessor
|
gptkb:Frostbite_4
|
gptkbp:released_in
|
gptkb:2013
|
gptkbp:successor
|
gptkb:Frostbite_3
|
gptkbp:supports
|
gptkb:virtual_reality
augmented reality
real-time rendering
multiplayer gaming
destruction mechanics
|
gptkbp:used_by
|
gptkb:Electronic_Arts
|
gptkbp:used_in
|
gptkb:FIFA_17
gptkb:Star_Wars_Battlefront
gptkb:Battlefield_4
gptkb:Need_for_Speed_Payback
|
gptkbp:bfsParent
|
gptkb:Frostbite_3.0
|
gptkbp:bfsLayer
|
6
|