Statements (61)
Predicate | Object |
---|---|
gptkbp:instanceOf |
speedcubing method
|
gptkbp:competesWith |
ZZ Method
Roux_Method |
gptkbp:composedOf |
F2L
OLL PLL |
gptkbp:developedBy |
gptkb:Jessica_Fridrich
|
gptkbp:famousFor |
speedcubers
|
gptkbp:firstIntroduced |
1980s
|
gptkbp:has |
many variations
|
https://www.w3.org/2000/01/rdf-schema#label |
Fridrich Method
|
gptkbp:improves |
solving speed
|
gptkbp:includes |
cross
first two layers last layer |
gptkbp:is |
widely used
popular in competitions a method that can be learned online a method that has been refined over time based on layer-by-layer approach CFOP method considered advanced a method that can be used for perseverance training a method for 3x3 cubes a method for speedcubing competitions a method that can be optimized a method that can be used for analytical skills a method that can be used for cognitive training a method that can be used for community challenges a method that can be used for competitions a method that can be used for enjoyment a method that can be used for focus improvement a method that can be used for fun a method that can be used for learning algorithms a method that can be used for logical reasoning a method that can be used for memorization a method that can be used for memory enhancement a method that can be used for mental agility a method that can be used for offline competitions a method that can be used for online competitions a method that can be used for patience training a method that can be used for personal bests a method that can be used for practice a method that can be used for record attempts a method that can be used for skill development a method that can be used for solving efficiently a method that can be used for speed improvement a method that can be used for strategic thinking a method that has a community a method that has tutorials available a method that requires practice a standard method algorithm-intensive an effective method efficient for beginners taught in tutorials a method that can be used for competitive advantage a method that can be used for hand-eye coordination improvement a method that can be used for problem-solving skills |
gptkbp:requires |
advanced algorithms
|
gptkbp:usedFor |
solving_Rubik's_Cube
|