gptkbp:instanceOf
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gptkb:Rubik's_Cube
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gptkbp:advantage
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fast solve times
requires learning many algorithms
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gptkbp:alsoKnownAs
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gptkb:Fridrich_method
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gptkbp:category
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layer-by-layer method
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gptkbp:CrossGoal
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solve cross on one face
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gptkbp:developedBy
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gptkb:Jessica_Fridrich
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gptkbp:F2LGoal
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solve first two layers simultaneously
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gptkbp:F2LMethod
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pairing and inserting corner-edge pairs
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gptkbp:F2LStandsFor
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First Two Layers
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https://www.w3.org/2000/01/rdf-schema#label
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CFOP method
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gptkbp:influenced
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modern speedcubing techniques
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gptkbp:influencedBy
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gptkb:David_Singmaster's_method
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gptkbp:notableUser
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gptkb:Max_Park
gptkb:Feliks_Zemdegs
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gptkbp:numberOfOLLAlgorithms
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57
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gptkbp:numberOfPLLAlgorithms
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21
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gptkbp:numberOfStages
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Cross
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gptkbp:OLLGoal
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orient all last layer pieces
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gptkbp:OLLStandsFor
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Orientation of the Last Layer
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gptkbp:originatedIn
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1980s
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gptkbp:PLLGoal
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permute all last layer pieces
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gptkbp:PLLStandsFor
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Permutation of the Last Layer
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gptkbp:popularFor
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speedcubing community
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gptkbp:requires
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memorization of algorithms
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gptkbp:step
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gptkb:F2L
gptkb:PLL
gptkb:OLL
Cross
Cross, F2L, OLL, PLL
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gptkbp:usedBy
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many world-class speedcubers
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gptkbp:usedFor
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solving 3x3x3 Rubik's Cube
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gptkbp:bfsParent
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gptkb:OLL
gptkb:3x3x3_Cube
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gptkbp:bfsLayer
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6
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