Statements (53)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:game_engine
|
gptkbp:allows |
large-scale battles
photorealistic visuals complex animations |
gptkbp:developed_by |
gptkb:Konami
|
gptkbp:enhances |
gameplay experience
|
gptkbp:features |
real-time rendering
lighting effects destructible environments environmental effects advanced AI animation blending advanced physics engine sound design capabilities highly detailed character models |
gptkbp:first_released |
gptkb:2013
|
gptkbp:has |
technical support
development tools active community support documentation tutorial resources |
https://www.w3.org/2000/01/rdf-schema#label |
Fox Engine 2.0
|
gptkbp:is_compatible_with |
various platforms
|
gptkbp:is_known_for |
high-quality visuals
immersive gameplay |
gptkbp:is_optimized_for |
next-gen consoles
high-end PCs |
gptkbp:is_part_of |
Konami's game development strategy
|
gptkbp:is_used_by |
gptkb:game_developers
|
gptkbp:notable_for |
gptkb:Pro_Evolution_Soccer_series
gptkb:Metal_Gear_Solid_series |
gptkbp:released_in |
gptkb:PC
gptkb:Play_Station_3 gptkb:Xbox_One gptkb:Xbox_360 gptkb:Play_Station_4 |
gptkbp:successor |
gptkb:Fox_Engine
|
gptkbp:supports |
gptkb:multiplayer_modes
cross-platform development modular architecture customizable tools day-night cycle realistic graphics dynamic weather systems open world environments single-player modes |
gptkbp:used_in |
gptkb:Metal_Gear_Solid_V:_The_Phantom_Pain
gptkb:Metal_Gear_Solid_V:_Ground_Zeroes |
gptkbp:utilizes |
gptkb:camera
facial capture technology |
gptkbp:written_in |
gptkb:C++
|
gptkbp:bfsParent |
gptkb:Fox_Engine
|
gptkbp:bfsLayer |
6
|