Statements (17)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:sword
|
| gptkbp:appearsIn |
gptkb:Unreal_Tournament
|
| gptkbp:destroyedBy |
gptkb:explosive
|
| gptkbp:fireModes |
shrapnel
|
| gptkbp:introducedIn |
Unreal (1998)
|
| gptkbp:notableFor |
high damage at close range
|
| gptkbp:primaryFireMode |
spread shot
|
| gptkbp:range |
short to medium
|
| gptkbp:reloadMechanism |
automatic
|
| gptkbp:secondaryFireMode |
gptkb:explosive
|
| gptkbp:series |
gptkb:Unreal
|
| gptkbp:usedBy |
gptkb:play
|
| gptkbp:weapon |
gptkb:Unreal_Tournament
shotgun-like |
| gptkbp:bfsParent |
gptkb:Deck16
|
| gptkbp:bfsLayer |
7
|
| https://www.w3.org/2000/01/rdf-schema#label |
Flak Cannon
|