Fighters History: Mizoguchi Kiki Ippatsu

GPTKB entity

Statements (50)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style 2 D sprites
gptkbp:character gptkb:10
gptkb:Kiki
gptkb:Mizoguchi_Kiki
Ippatsu
gptkbp:developer gptkb:Data_East
gptkbp:features gptkb:Character_customization
Online leaderboards
Taunts
Combo system
Interactive environments
Special moves
Replay system
Super moves
Blocking mechanics
Character intros
Counter moves
Stage hazards
Throw mechanics
Character endings
Power gauge
Dodge mechanics
gptkbp:game_engine gptkb:Custom_engine
gptkbp:game_modes Multiplayer
Single-player
gptkbp:genre Fighting game
gptkbp:has_sequel gptkb:Fighters_History
gptkb:Fighters_History:_Mizoguchi_Kiki_Ippatsu_2
gptkbp:has_single Story mode
Arcade mode
Training mode
gptkbp:influenced_by gptkb:Street_Fighter_II
gptkbp:inspired_by Martial arts
gptkbp:multiplayer Local multiplayer
Versus mode
Team battle mode
gptkbp:platform gptkb:video_game
gptkbp:publisher gptkb:Data_East
gptkbp:release_date gptkb:1993
gptkbp:release_region gptkb:Japan
gptkbp:sequel gptkb:Fighters_History:_Mizoguchi_Kiki_Ippatsu_2
gptkbp:series gptkb:Fighters_History
gptkbp:setting gptkb:Japan
gptkbp:soundtrack Original soundtrack
gptkbp:unlockable_content Alternate costumes
Hidden characters
Bonus stages
gptkbp:bfsParent gptkb:Fighters_History
gptkbp:bfsLayer 6