gptkbp:instance_of
|
gptkb:microprocessor
|
gptkbp:based_on
|
spatial upscaling techniques
|
gptkbp:benefits
|
high-resolution displays
|
gptkbp:can_be_used_with
|
ray tracing
other graphics technologies
|
gptkbp:developed_by
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gptkb:AMD
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gptkbp:enhances
|
visual quality
|
gptkbp:exhibited_at
|
game trailers
gaming conventions
|
gptkbp:first_released
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June 2021
|
https://www.w3.org/2000/01/rdf-schema#label
|
Fidelity FX Super Resolution
|
gptkbp:improves
|
frame rates
|
gptkbp:is_adopted_by
|
indie developers
|
gptkbp:is_analyzed_in
|
gptkb:academic_research
|
gptkbp:is_available_on
|
gptkb:PC
consoles
|
gptkbp:is_compared_to
|
native resolution rendering
traditional upscaling methods
|
gptkbp:is_compatible_with
|
gptkb:Vulkan
gptkb:Direct_X_12
|
gptkbp:is_considered_as
|
a game-changer in graphics technology
|
gptkbp:is_described_as
|
developer blogs
|
gptkbp:is_designed_for
|
gamers
|
gptkbp:is_discussed_in
|
gaming communities
online forums
|
gptkbp:is_documented_in
|
technical papers
|
gptkbp:is_evaluated_by
|
gptkb:video_game
performance tests
|
gptkbp:is_implemented_in
|
game engines
|
gptkbp:is_influenced_by
|
user feedback
|
gptkbp:is_integrated_with
|
graphics AP Is
|
gptkbp:is_open_source
|
gptkb:theorem
|
gptkbp:is_opposed_by
|
NVIDIADLSS
|
gptkbp:is_optimized_for
|
AMDGP Us
NVIDIAGP Us
|
gptkbp:is_part_of
|
gptkb:AMD's_Fidelity_FX_technology_suite
gptkb:Fidelity_FX_suite
AMD's gaming strategy
|
gptkbp:is_promoted_by
|
gptkb:AMD
marketing campaigns
|
gptkbp:is_reviewed_by
|
tech reviewers
|
gptkbp:is_supported_by
|
game publishers
game engines like Unreal Engine
game engines like Unity
|
gptkbp:is_tested_for
|
benchmarking tools
|
gptkbp:is_used_in
|
gptkb:video_game
|
gptkbp:is_utilized_in
|
real-time rendering
AAA games
|
gptkbp:provides
|
higher resolution output
|
gptkbp:supports
|
gptkb:multiple_platforms
|
gptkbp:updates
|
new features
|
gptkbp:uses
|
temporal upscaling
|
gptkbp:bfsParent
|
gptkb:DLSS_technology
|
gptkbp:bfsLayer
|
4
|