gptkbp:instance_of
|
gptkb:DLC
|
gptkbp:armor
|
gptkb:Marine_Armor
|
gptkbp:critical_reception
|
Positive
|
gptkbp:developed_by
|
gptkb:Bethesda_Game_Studios
|
gptkbp:expansion
|
gptkb:Fallout_4
|
gptkbp:faction
|
gptkb:The_Children_of_Atom
|
gptkbp:features
|
gptkb:New_items
New gameplay mechanics
New locations
New combat mechanics
New challenges
New crafting materials
New quests
New achievements
New enemies
New storylines
New side quests
New lore
New collectibles
New crafting options
New dialogue options
New endings
New lore entries
New crafting recipes
New NPCs
New settlements
New enemy types
New character development options
New crafting stations
New power armor
New dialogue trees
New environmental storytelling
New factions to interact with
New locations to explore
New moral choices
New questlines
New survival elements
|
gptkbp:game_mechanic
|
Survival Mode
|
gptkbp:genre
|
Action role-playing
|
https://www.w3.org/2000/01/rdf-schema#label
|
Fallout 4 -Far Harbor
|
gptkbp:length
|
10-15 hours
|
gptkbp:location
|
gptkb:Far_Harbor
|
gptkbp:main_character
|
gptkb:Nick_Valentine
gptkb:Hancock
|
gptkbp:metacritic_score
|
84
|
gptkbp:narrative_theme
|
gptkb:Isolation
gptkb:family
gptkb:trust
|
gptkbp:new_companion
|
gptkb:Kasumi_Nakano
|
gptkbp:new_creature
|
Gulper
|
gptkbp:new_quest
|
The Way Life Should Be
|
gptkbp:new_radio_station
|
Radio Freedom
|
gptkbp:new_settlement
|
gptkb:Acadia
|
gptkbp:new_weapon
|
gptkb:The_Harpoon_Gun
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:published_by
|
gptkb:Bethesda_Softworks
|
gptkbp:release_date
|
May 19, 2016
|
gptkbp:setting
|
Post-apocalyptic
|
gptkbp:bfsParent
|
gptkb:Golden_Joystick_Award_for_Best_Downloadable_Content
gptkb:Vault-Tec_Assisted_Targeting_System_(V._A._T._S.)
|
gptkbp:bfsLayer
|
6
|