Statements (66)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Person
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Real_Friends
|
gptkbp:affiliation |
gptkb:DJ
|
gptkbp:author |
gptkb:John_D._Owens
gptkb:Tomas_Akenine-Möller |
gptkbp:contribution |
Techniques for rendering architectural visualization
Advancements in graphics algorithms Author of ' Real-Time Rendering' book Techniques for anti-aliasing Techniques for global illumination Techniques for real-time shadows Techniques for rendering advertising content Techniques for rendering animations Techniques for rendering artistic content Techniques for rendering augmented reality Techniques for rendering characters Techniques for rendering cinematic effects Techniques for rendering clouds Techniques for rendering data visualization Techniques for rendering educational content Techniques for rendering environments Techniques for rendering experimental content Techniques for rendering explosions Techniques for rendering fire Techniques for rendering games Techniques for rendering hair and fur Techniques for rendering immersive experiences Techniques for rendering industrial visualization Techniques for rendering interactive installations Techniques for rendering interactive media Techniques for rendering interactive storytelling Techniques for rendering live performances Techniques for rendering medical visualization Techniques for rendering narrative content Techniques for rendering particles Techniques for rendering product visualization Techniques for rendering promotional content Techniques for rendering reflections Techniques for rendering refractions Techniques for rendering scenes Techniques for rendering scientific visualization Techniques for rendering simulations Techniques for rendering smoke Techniques for rendering special effects Techniques for rendering terrain Techniques for rendering transparency Techniques for rendering user interfaces Techniques for rendering vegetation Techniques for rendering virtual reality Techniques for rendering water Techniques for shading models Techniques for texture mapping |
gptkbp:field |
Computer science
|
https://www.w3.org/2000/01/rdf-schema#label |
Eric Haines
|
gptkbp:influenced |
Graphics programming community
|
gptkbp:influenced_by |
Computer graphics pioneers
|
gptkbp:known_for |
Computer graphics
Real-time rendering |
gptkbp:nationality |
gptkb:Native_American_tribe
|
gptkbp:occupation |
gptkb:physicist
|
gptkbp:published_by |
gptkb:Real-Time_Rendering,_1st_Edition
gptkb:Real-Time_Rendering,_2nd_Edition gptkb:Real-Time_Rendering,_3rd_Edition gptkb:Real-Time_Rendering,_4th_Edition |
gptkbp:research_interest |
Rendering techniques
|