gptkbp:instanceOf
|
gptkb:video_game
|
gptkbp:award
|
gptkb:Golden_Joystick_Award
Best Original Game (1984)
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gptkbp:combatSystem
|
space combat
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gptkbp:coverArtist
|
gptkb:Ian_Bell
|
gptkbp:developer
|
gptkb:David_Braben
gptkb:Ian_Bell
|
gptkbp:distribution
|
gptkb:DVD
cassette tape
|
gptkbp:game
|
spaceship commander
|
gptkbp:genre
|
space trading and combat simulator
|
gptkbp:hasTradingPairs
|
dynamic economy
|
https://www.w3.org/2000/01/rdf-schema#label
|
Elite (1984 video game)
|
gptkbp:influenced
|
gptkb:EVE_Online
gptkb:Elite_Dangerous
gptkb:Frontier:_Elite_II
gptkb:No_Man's_Sky
|
gptkbp:language
|
English
|
gptkbp:legacy
|
spawned sequels and remakes
|
gptkbp:mode
|
single-player
|
gptkbp:musicBy
|
gptkb:David_Dunn
|
gptkbp:notableBattle
|
gptkb:Thargoids
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gptkbp:notableFeature
|
open-ended gameplay
procedural generation
3D wireframe graphics
|
gptkbp:notableFor
|
cult following
inspired many later space games
early use of procedural generation
first successful 3D space game
influential in open world game design
|
gptkbp:notableShip
|
gptkb:Cobra_Mk_III
|
gptkbp:objective
|
trade, combat, exploration
|
gptkbp:platform
|
gptkb:Apple_II
gptkb:Amiga
gptkb:Atari_ST
gptkb:ZX_Spectrum
gptkb:Amstrad_CPC
gptkb:Commodore_64
gptkb:NES
gptkb:MSX
gptkb:BBC_Micro
gptkb:DOS
gptkb:Acorn_Electron
|
gptkbp:publisher
|
gptkb:Acornsoft
|
gptkbp:releaseYear
|
1984
|
gptkbp:setting
|
gptkb:Milky_Way_galaxy
|
gptkbp:system
|
password-based
|
gptkbp:bfsParent
|
gptkb:The_Thargons
gptkb:Elite_universe
gptkb:Commander_Jameson
gptkb:Thargon_Drones
|
gptkbp:bfsLayer
|
7
|