Capcom CPS-1 arcade system
E744883
The Capcom CPS-1 arcade system is a 16-bit arcade hardware platform from the late 1980s and early 1990s best known for powering classic Capcom titles such as the original Street Fighter II series and Final Fight.
All labels observed (10)
| Label | Occurrences |
|---|---|
| CPS-1 | 2 |
| Capcom Play System | 2 |
| CPS-2 | 1 |
| Capcom CP System | 1 |
| Capcom CPS-1 | 1 |
| Capcom CPS-1 arcade system canonical | 1 |
| Capcom CPS-2 | 1 |
| Capcom CPS-3 arcade system | 1 |
| Capcom arcade hardware | 1 |
| Capcom arcade system boards | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T8602864 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: Capcom CPS-1 arcade system Context triple: [Yamaha YM2151, usedInPlatform, Capcom CPS-1 arcade system]
-
A.
Sega Master System
The Sega Master System is an 8-bit home video game console developed by Sega and released in the mid-1980s as its primary competitor to Nintendo’s NES.
-
B.
Neo Geo CD
The Neo Geo CD is a mid-1990s SNK home video game console that used CD-ROMs to deliver arcade-quality Neo Geo titles at a lower cost than the original cartridge-based system.
-
C.
Sega arcade systems
Sega arcade systems are a series of dedicated arcade game hardware platforms developed by Sega to power many of its coin-operated video games.
-
D.
Sega System 16
The Sega System 16 is a 16-bit arcade hardware platform developed by Sega in the late 1980s, known for powering popular titles such as Golden Axe and Shinobi.
-
E.
Atari Jaguar
The Atari Jaguar is a mid-1990s home video game console by Atari, marketed as the first 64-bit system and known for its limited library and commercial failure.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: Capcom CPS-1 arcade system Target entity description: The Capcom CPS-1 arcade system is a 16-bit arcade hardware platform from the late 1980s and early 1990s best known for powering classic Capcom titles such as the original Street Fighter II series and Final Fight.
-
A.
Sega Master System
The Sega Master System is an 8-bit home video game console developed by Sega and released in the mid-1980s as its primary competitor to Nintendo’s NES.
-
B.
Neo Geo CD
The Neo Geo CD is a mid-1990s SNK home video game console that used CD-ROMs to deliver arcade-quality Neo Geo titles at a lower cost than the original cartridge-based system.
-
C.
Sega arcade systems
Sega arcade systems are a series of dedicated arcade game hardware platforms developed by Sega to power many of its coin-operated video games.
-
D.
Sega System 16
The Sega System 16 is a 16-bit arcade hardware platform developed by Sega in the late 1980s, known for powering popular titles such as Golden Axe and Shinobi.
-
E.
Atari Jaguar
The Atari Jaguar is a mid-1990s home video game console by Atari, marketed as the first 64-bit system and known for its limited library and commercial failure.
- F. None of above. chosen
Statements (50)
| Predicate | Object |
|---|---|
| instanceOf |
arcade system board
ⓘ
video game hardware platform ⓘ |
| alsoKnownAs |
CPS-1
ⓘ
linked to:
Capcom CPS-1 arcade system
Capcom Play System ⓘ
linked to:
Capcom CPS-1 arcade system
|
| bitArchitecture | 16-bit ⓘ |
| countryOfOrigin | Japan ⓘ |
| cpuBitWidth | 16/32-bit CISC ⓘ |
| cpuType |
Motorola 68000
ⓘ
linked to:
Motorola 68000 family
|
| era |
early 1990s
ⓘ
late 1980s ⓘ |
| generation | fourth generation arcade hardware ⓘ |
| graphicsCapabilities |
hardware scrolling
ⓘ
sprite-based graphics ⓘ |
| hardwareType | 16-bit arcade system ⓘ |
| manufacturer | Capcom ⓘ |
| market | coin-operated arcade machines ⓘ |
| notableFor |
one-on-one fighting games
ⓘ
scrolling beat 'em ups ⓘ |
| notableGameSeries |
Final Fight series
ⓘ
linked to:
Final Fight
Street Fighter II series ⓘ
linked to:
Street Fighter II
|
| platformFor |
Area 88
ⓘ
Cadillacs and Dinosaurs ⓘ Captain Commando ⓘ Dynasty Wars ⓘ Final Fight ⓘ Forgotten Worlds ⓘ Ghouls'n Ghosts ⓘ Knights of the Round ⓘ
linked to:
Knights of the Round Table
Magic Sword ⓘ Mercs ⓘ Muscle Bomber ⓘ Pang! 3 ⓘ Quiz & Dragons ⓘ Saturday Night Slam Masters ⓘ Street Fighter II: Champion Edition ⓘ
linked to:
Street Fighter II
Street Fighter II: Hyper Fighting ⓘ Street Fighter II: The World Warrior ⓘ
linked to:
Street Fighter II
Strider ⓘ The King of Dragons ⓘ Three Wonders ⓘ UN Squadron ⓘ Willow (arcade game) ⓘ |
| predecessor | Capcom arcade hardware used for Street Fighter (1987) ⓘ |
| region | worldwide arcade market ⓘ |
| releaseDate | 1988 ⓘ |
| secondaryCPU | Zilog Z80 ⓘ |
| soundCapabilities |
FM synthesis audio
ⓘ
PCM sample playback ⓘ |
| successor |
Capcom CPS-2
ⓘ
linked to:
Capcom CPS-1 arcade system
|
| usedFor | arcade video games ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: Capcom CPS-1 arcade system Description of subject: The Capcom CPS-1 arcade system is a 16-bit arcade hardware platform from the late 1980s and early 1990s best known for powering classic Capcom titles such as the original Street Fighter II series and Final Fight.
Referenced by (12)
Full triples — surface form annotated when it differs from this entity's canonical label.