CP System
E732906
The CP System (Capcom Play System) is Capcom's first standardized 16-bit arcade hardware platform, known for powering many of its classic late-1980s and early-1990s arcade games.
All labels observed (2)
| Label | Occurrences |
|---|---|
| CP System II | 3 |
| CP System canonical | 2 |
How this entity was disambiguated
This entity first appeared as the object of triple T8413533 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: CP System Context triple: [Daimakaimura, arcadeSystem, CP System]
-
A.
CSD System
CSD System is a comprehensive crystallographic database and software suite developed by the Cambridge Crystallographic Data Centre for storing, searching, and analyzing small-molecule crystal structures.
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B.
CP/CMS
CP/CMS was an influential IBM time-sharing operating system for mainframes that pioneered virtual machine concepts later embodied in IBM's VM family.
-
C.
CPC
CPC is the abbreviated name for the Commonwealth Parliamentary Conference, a major annual gathering of parliamentarians from Commonwealth countries to discuss governance and legislative issues.
-
D.
CPC
CPC is the commonly used English abbreviation for the Chinese Communist Party, the founding and ruling political party of the People's Republic of China.
-
E.
CPC
CPC is the abbreviation for the Permanent Consultation Committee of the Community of Portuguese Language Countries, a key body that supports coordination and decision-making among its member states.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: CP System Target entity description: The CP System (Capcom Play System) is Capcom's first standardized 16-bit arcade hardware platform, known for powering many of its classic late-1980s and early-1990s arcade games.
-
A.
CSD System
CSD System is a comprehensive crystallographic database and software suite developed by the Cambridge Crystallographic Data Centre for storing, searching, and analyzing small-molecule crystal structures.
-
B.
CP/CMS
CP/CMS was an influential IBM time-sharing operating system for mainframes that pioneered virtual machine concepts later embodied in IBM's VM family.
-
C.
CPC
CPC is the abbreviated name for the Commonwealth Parliamentary Conference, a major annual gathering of parliamentarians from Commonwealth countries to discuss governance and legislative issues.
-
D.
CPC
CPC is the commonly used English abbreviation for the Chinese Communist Party, the founding and ruling political party of the People's Republic of China.
-
E.
CPC
CPC is the abbreviation for the Permanent Consultation Committee of the Community of Portuguese Language Countries, a key body that supports coordination and decision-making among its member states.
- F. None of above. chosen
Statements (40)
| Predicate | Object |
|---|---|
| instanceOf |
Capcom arcade hardware platform
ⓘ
arcade system board ⓘ |
| abbreviation | CPS ⓘ |
| alsoKnownAs |
CPS-1
ⓘ
linked to:
Capcom CPS-1 arcade system
|
| architecture | Motorola 68000-based system ⓘ |
| category |
1980s video game hardware
ⓘ
1990s video game hardware ⓘ Capcom arcade system boards ⓘ
linked to:
Capcom CPS-1 arcade system
|
| colorSupport | multiple sprite and background layers ⓘ |
| company |
Capcom Co., Ltd.
ⓘ
linked to:
Capcom
|
| countryOfOrigin | Japan ⓘ |
| developer | Capcom ⓘ |
| displayType | raster graphics ⓘ |
| fullName |
Capcom Play System
ⓘ
linked to:
Capcom CPS-1 arcade system
|
| hardwareGeneration | 16-bit arcade hardware ⓘ |
| manufacturer | Capcom ⓘ |
| market | coin-operated arcade market ⓘ |
| notableEra | late 1980s and early 1990s arcade games ⓘ |
| notableFeature |
enabled easy conversion between arcade titles via board swaps
ⓘ
standardized hardware platform for multiple Capcom arcade games ⓘ |
| notableGame |
Cadillacs and Dinosaurs
ⓘ
Captain Commando ⓘ Final Fight ⓘ Ghouls 'n Ghosts ⓘ
linked to:
Ghouls'n Ghosts
Street Fighter II: Champion Edition ⓘ
linked to:
Street Fighter II
Street Fighter II: Hyper Fighting ⓘ Street Fighter II: The World Warrior ⓘ
linked to:
Street Fighter II
Strider ⓘ The Punisher ⓘ
linked to:
Punisher
|
| platformType | arcade game platform ⓘ |
| precededBy | Capcom pre-CPS discrete arcade boards ⓘ |
| region | worldwide arcade distribution ⓘ |
| releasePeriod | late 1980s ⓘ |
| soundCPU | Zilog Z80 ⓘ |
| soundHardware |
OKI MSM6295 ADPCM chip
ⓘ
Yamaha YM2151 FM sound chip ⓘ
linked to:
Yamaha YM2151
|
| successor |
CP System II
ⓘ
linked to:
CP System
CPS-2 ⓘ
linked to:
Capcom CPS-1 arcade system
|
| usedFor |
Capcom arcade titles
ⓘ
arcade video games ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: CP System Description of subject: The CP System (Capcom Play System) is Capcom's first standardized 16-bit arcade hardware platform, known for powering many of its classic late-1980s and early-1990s arcade games.
Referenced by (5)
Full triples — surface form annotated when it differs from this entity's canonical label.