SKPhysicsBody

E518839

SKPhysicsBody is a SpriteKit class that defines the physical properties and collision behavior of nodes in a 2D physics simulation.

All labels observed (1)

Label Occurrences
SKPhysicsBody canonical 1

How this entity was disambiguated

Statements (55)

Predicate Object
instanceOf SpriteKit class
class
associatedWith SKNode
SKPhysicsWorld
SKScene
linked to: SpriteKit
canBeCreatedWith bodies:
circleOfRadius:
edgeFromPoint:toPoint:
edgeLoopFromPath:
edgeLoopFromRect:
polygonFromPath:
rectangleOfSize:
rectangleOfSize:center:
texture:size:
definedInFramework SpriteKit
frameworkOwner Apple
linked to: Apple Inc.
inheritsFrom NSObject
interactsWith SKPhysicsContact
SKPhysicsJoint
language Objective-C
Swift
partOf SpriteKit physics engine
linked to: SpriteKit
platform iOS
macOS
tvOS
watchOS
property affectedByGravity
allowsRotation
angularDamping
angularVelocity
area
categoryBitMask
charge
collisionBitMask
contactTestBitMask
density
fieldBitMask
friction
isDynamic
isResting
joints
linearDamping
mass
pinned
restitution
usesPreciseCollisionDetection
velocity
supportsBehavior dynamic body
kinematic-like body via isDynamic flag
static body
usedFor 2D physics simulation
collision detection
contact detection
defining physical properties of SKNode
rigid body dynamics

How these facts were elicited

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

SpriteKit includes SKPhysicsBody