Software Design for Flexibility
E456003
Software Design for Flexibility is a computer science book that explores techniques and principles for building adaptable, evolvable software systems.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Software Design for Flexibility canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T4602518 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: Software Design for Flexibility Context triple: [Gerald Jay Sussman, authorOf, Software Design for Flexibility]
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A.
Towards a New Architecture
Towards a New Architecture is a seminal 1923 architectural treatise by Le Corbusier that advocates for modernist design principles grounded in industrialization, functionalism, and new construction technologies.
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B.
Design Principles for Web Applications
Design Principles for Web Applications is a W3C Technical Architecture Group document that outlines foundational guidelines and best practices for designing robust, interoperable, and user-friendly web applications.
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C.
Design by Contract
Design by Contract is a software development methodology that treats software components as parties to a formal agreement, specifying precise obligations, benefits, and invariants to improve correctness and reliability.
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D.
Interactive Software Engineering
Interactive Software Engineering was a software company founded by Bertrand Meyer, best known for developing the Eiffel programming language and promoting object-oriented software engineering methods.
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E.
No Silver Bullet: Essence and Accidents of Software Engineering
"No Silver Bullet: Essence and Accidents of Software Engineering" is a seminal essay arguing that no single technology or practice will yield dramatic, order-of-magnitude improvements in software productivity, reliability, or simplicity.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: Software Design for Flexibility Target entity description: Software Design for Flexibility is a computer science book that explores techniques and principles for building adaptable, evolvable software systems.
-
A.
Towards a New Architecture
Towards a New Architecture is a seminal 1923 architectural treatise by Le Corbusier that advocates for modernist design principles grounded in industrialization, functionalism, and new construction technologies.
-
B.
Design Principles for Web Applications
Design Principles for Web Applications is a W3C Technical Architecture Group document that outlines foundational guidelines and best practices for designing robust, interoperable, and user-friendly web applications.
-
C.
Design by Contract
Design by Contract is a software development methodology that treats software components as parties to a formal agreement, specifying precise obligations, benefits, and invariants to improve correctness and reliability.
-
D.
Interactive Software Engineering
Interactive Software Engineering was a software company founded by Bertrand Meyer, best known for developing the Eiffel programming language and promoting object-oriented software engineering methods.
-
E.
No Silver Bullet: Essence and Accidents of Software Engineering
"No Silver Bullet: Essence and Accidents of Software Engineering" is a seminal essay arguing that no single technology or practice will yield dramatic, order-of-magnitude improvements in software productivity, reliability, or simplicity.
- F. None of above. chosen
Statements (42)
| Predicate | Object |
|---|---|
| instanceOf |
book
ⓘ
computer science book ⓘ |
| aimsTo |
help developers design software that can accommodate change
ⓘ
improve long-term software maintainability ⓘ reduce the cost of software evolution ⓘ |
| describes |
principles for building evolvable software systems
ⓘ
techniques for building adaptable software systems ⓘ |
| emphasizes |
clear and stable interfaces
ⓘ
decoupling components ⓘ designing for evolvability ⓘ flexible module boundaries ⓘ |
| field |
computer science
ⓘ
software engineering ⓘ |
| focusesOn |
designing for change
ⓘ
identifying and isolating sources of variability ⓘ structuring code for future extensions ⓘ |
| genre | non-fiction ⓘ |
| hasFormat |
printed book
ⓘ
textual work ⓘ |
| intendedAudience |
computer science students
ⓘ
software architects ⓘ software developers ⓘ |
| intendedUse |
reference for software design techniques
ⓘ
teaching material for advanced software engineering courses ⓘ |
| language | English ⓘ |
| title | Software Design for Flexibility NERFINISHED ⓘ |
| topic |
API design
ⓘ
abstraction ⓘ change propagation in software ⓘ design patterns ⓘ evolvable software systems ⓘ flexible software systems ⓘ information hiding ⓘ interfaces ⓘ modularity ⓘ separation of concerns ⓘ software architecture ⓘ software design ⓘ software evolution ⓘ software extensibility ⓘ software maintainability ⓘ variation points in software ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: Software Design for Flexibility Description of subject: Software Design for Flexibility is a computer science book that explores techniques and principles for building adaptable, evolvable software systems.
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.