AnvilNext
E388320
AnvilNext is Ubisoft's proprietary game engine known for powering large open-world titles such as those in the Assassin's Creed series.
All labels observed (6)
| Label | Occurrences |
|---|---|
| AnvilNext canonical | 3 |
| AnvilNext 2.0 | 2 |
| Anvil game engine | 1 |
| AnvilNext 2.5 | 1 |
| AnvilNext 2.6 | 1 |
| AnvilNext 2.7 | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T3786834 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: AnvilNext Context triple: [Assassin's Creed III, usesGameEngine, AnvilNext]
-
A.
Atlas Next Generation
Atlas Next Generation is an advanced iteration of the Atlas system, offering enhanced capabilities and updated features over its predecessor.
-
B.
ÁVH
ÁVH was the secret police and state security organization of communist Hungary, notorious for its role in political repression and surveillance during the early Cold War era.
-
C.
Yet Another Next Generation
Yet Another Next Generation is the full name behind the acronym YANG, a data modeling language widely used to define configuration and state data for network management protocols.
-
D.
Audion
Audion is an early triode vacuum tube invented by Lee de Forest that enabled the amplification of electrical signals and was crucial to the development of radio and electronics.
-
E.
Setonix
Setonix is a genus of small marsupials best known for including the quokka, a short-tailed wallaby native to southwestern Australia.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: AnvilNext Target entity description: AnvilNext is Ubisoft's proprietary game engine known for powering large open-world titles such as those in the Assassin's Creed series.
-
A.
Atlas Next Generation
Atlas Next Generation is an advanced iteration of the Atlas system, offering enhanced capabilities and updated features over its predecessor.
-
B.
ÁVH
ÁVH was the secret police and state security organization of communist Hungary, notorious for its role in political repression and surveillance during the early Cold War era.
-
C.
Yet Another Next Generation
Yet Another Next Generation is the full name behind the acronym YANG, a data modeling language widely used to define configuration and state data for network management protocols.
-
D.
Audion
Audion is an early triode vacuum tube invented by Lee de Forest that enabled the amplification of electrical signals and was crucial to the development of radio and electronics.
-
E.
Setonix
Setonix is a genus of small marsupials best known for including the quokka, a short-tailed wallaby native to southwestern Australia.
- F. None of above. chosen
Statements (49)
| Predicate | Object |
|---|---|
| instanceOf |
Ubisoft technology
ⓘ
game engine ⓘ |
| developer | Ubisoft ⓘ |
| firstMajorUse | Assassin's Creed III ⓘ |
| hasVersion |
Anvil
ⓘ
AnvilNext self-linksurface differs ⓘ
surface form:
AnvilNext 2.0
AnvilNext self-linksurface differs ⓘ
surface form:
AnvilNext 2.5
AnvilNext self-linksurface differs ⓘ
surface form:
AnvilNext 2.6
AnvilNext self-linksurface differs ⓘ
surface form:
AnvilNext 2.7
|
| licensingModel | proprietary ⓘ |
| notableFeature |
cinematic camera tools
ⓘ
high-density urban environments ⓘ in-engine cutscene creation ⓘ naval simulation support ⓘ parkour and climbing systems support ⓘ |
| owner | Ubisoft ⓘ |
| predecessor | Scimitar engine ⓘ |
| publisher | Ubisoft ⓘ |
| supports |
AI systems
ⓘ
advanced animation systems ⓘ cinematic rendering ⓘ crowd simulation ⓘ day-night cycles ⓘ dynamic weather systems ⓘ large open worlds ⓘ multiplatform development ⓘ particle systems ⓘ physics simulation ⓘ |
| supportsPlatform |
Nintendo Switch
ⓘ
PC ⓘ PlayStation ⓘ
surface form:
PlayStation consoles
Xbox ⓘ
surface form:
Xbox consoles
|
| usedBy |
Ubisoft Montreal
ⓘ
Ubisoft Quebec ⓘ multiple Ubisoft studios ⓘ |
| usedFor |
open-world game development
ⓘ
video game development ⓘ |
| usedIn |
Assassin's Creed III
ⓘ
Assassin's Creed IV: Black Flag ⓘ Assassin's Creed Odyssey ⓘ Assassin's Creed Origins ⓘ Assassin's Creed Syndicate ⓘ Assassin's Creed Unity ⓘ Assassin's Creed Valhalla ⓘ For Honor ⓘ Immortals Fenyx Rising ⓘ Steep ⓘ Tom Clancy's Ghost Recon Breakpoint ⓘ Tom Clancy's Ghost Recon Wildlands ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
Instruction
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Input
Subject: AnvilNext Description of subject: AnvilNext is Ubisoft's proprietary game engine known for powering large open-world titles such as those in the Assassin's Creed series.
Referenced by (9)
Full triples — surface form annotated when it differs from this entity's canonical label.
this entity surface form:
Anvil game engine
this entity surface form:
AnvilNext 2.0
this entity surface form:
AnvilNext 2.5
this entity surface form:
AnvilNext 2.6
this entity surface form:
AnvilNext 2.7
this entity surface form:
AnvilNext 2.0