GD-ROM
E388059
GD-ROM is a proprietary high-density optical disc format developed by Sega for distributing games and software, most notably used with the Dreamcast console.
All labels observed (2)
| Label | Occurrences |
|---|---|
| Gigabyte Disc Read-Only Memory | 2 |
| GD-ROM canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T3778151 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: GD-ROM Context triple: [Dreamcast, mediaFormat, GD-ROM]
-
A.
CD+G
CD+G is a compact disc format that stores low-resolution graphics alongside audio, commonly used for karaoke and simple visual displays.
-
B.
MiniDisc
MiniDisc is a magneto-optical disc-based digital audio format introduced by Sony in the early 1990s, known for its portable, rewritable, and durable design as an alternative to cassette tapes and CDs.
-
C.
DVD
DVD is an optical disc format widely used from the late 1990s for distributing movies and other digital data, offering higher capacity and quality than VHS tapes but less than Blu-ray Discs.
-
D.
Sega CD
The Sega CD is an add-on for the Sega Genesis console that introduced CD-based gaming with enhanced audio, full-motion video, and expanded storage for more complex games.
-
E.
LaserDisc
LaserDisc is an early optical disc video format that provided higher-quality analog video and audio than VHS tapes and was popular among home theater enthusiasts before the rise of DVD.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: GD-ROM Target entity description: GD-ROM is a proprietary high-density optical disc format developed by Sega for distributing games and software, most notably used with the Dreamcast console.
-
A.
CD+G
CD+G is a compact disc format that stores low-resolution graphics alongside audio, commonly used for karaoke and simple visual displays.
-
B.
MiniDisc
MiniDisc is a magneto-optical disc-based digital audio format introduced by Sony in the early 1990s, known for its portable, rewritable, and durable design as an alternative to cassette tapes and CDs.
-
C.
DVD
DVD is an optical disc format widely used from the late 1990s for distributing movies and other digital data, offering higher capacity and quality than VHS tapes but less than Blu-ray Discs.
-
D.
Sega CD
The Sega CD is an add-on for the Sega Genesis console that introduced CD-based gaming with enhanced audio, full-motion video, and expanded storage for more complex games.
-
E.
LaserDisc
LaserDisc is an early optical disc video format that provided higher-quality analog video and audio than VHS tapes and was popular among home theater enthusiasts before the rise of DVD.
- F. None of above. chosen
Statements (49)
| Predicate | Object |
|---|---|
| instanceOf |
high-density optical disc
ⓘ
optical disc format ⓘ |
| abbreviationOf |
GD-ROM
self-linksurface differs
ⓘ
surface form:
Gigabyte Disc Read-Only Memory
|
| approximateCDROMCapacity | 650–700 MB ⓘ |
| associatedCompany |
Yamaha Corporation
ⓘ
surface form:
Yamaha (manufacturing drives for Dreamcast)
|
| comparedTo | CD-ROM ⓘ |
| compatibleWithStandardCDDrives | partially ⓘ |
| contains |
high-density data area
ⓘ
low-density CD-compatible area ⓘ |
| contentType |
Dreamcast
ⓘ
surface form:
Dreamcast game software
arcade game software ⓘ |
| copyProtectionRole | discouraging piracy on Dreamcast ⓘ |
| dataDensityIncreaseMethod |
slower rotation speed
ⓘ
tighter track pitch ⓘ |
| dataLayerType | single-layer ⓘ |
| developer | Sega ⓘ |
| discDiameter | 12 cm ⓘ |
| eraOfUse |
early 2000s
ⓘ
late 1990s ⓘ |
| hasHigherCapacityThan | CD-ROM ⓘ |
| highDensityAreaReadableBy | Dreamcast GD-ROM drive ⓘ |
| intendedPlatformGeneration | sixth-generation video game consoles ⓘ |
| introducedBy | Sega ⓘ |
| isProprietary | true ⓘ |
| lowDensityAreaUsedFor |
PC-readable data
ⓘ
audio tracks ⓘ |
| mainCompetitorMediumAtLaunch | DVD-ROM ⓘ |
| marketedAs |
GD-ROM
self-linksurface differs
ⓘ
surface form:
Gigabyte Disc Read-Only Memory
|
| mediumForPlatform |
Dreamcast
ⓘ
surface form:
Sega Dreamcast
|
| notablyUsedWith | Dreamcast ⓘ |
| notBackwardCompatibleWith |
standard CD audio players for high-density area
ⓘ
standard PC CD-ROM drives for high-density area ⓘ |
| obsolescenceStatus | discontinued ⓘ |
| primarySuccessorInIndustry | DVD-based game distribution ⓘ |
| primaryUseRegion | worldwide Dreamcast market ⓘ |
| readOnly | true ⓘ |
| regionCoding | region-locked per Dreamcast region ⓘ |
| releaseContext | Sega Dreamcast launch era ⓘ |
| spinSpeed | slower than typical CD-ROM drives for similar data rate ⓘ |
| storageCapacity |
about 1 GB
ⓘ
approximately 1.2 GB maximum ⓘ |
| successorMediumForSegaConsoles | DVD-ROM (used by later consoles generally, not by Sega home consoles) ⓘ |
| usedFor |
distributing software
ⓘ
distributing video games ⓘ |
| usedInArcadeHardware |
Sega Chihiro
ⓘ
Sega NAOMI ⓘ Sega NAOMI ⓘ
surface form:
Sega NAOMI 2
Sega Triforce ⓘ |
| writableByConsumers | false ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: GD-ROM Description of subject: GD-ROM is a proprietary high-density optical disc format developed by Sega for distributing games and software, most notably used with the Dreamcast console.
Referenced by (3)
Full triples — surface form annotated when it differs from this entity's canonical label.