gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
4
|
gptkbp:bfsParent
|
gptkb:Doom_(1993)_soundtrack
|
gptkbp:art_style
|
pixel art
|
gptkbp:community
|
gptkb:stock_market_index
|
gptkbp:cultural_impact
|
gptkb:significant
|
gptkbp:designed_by
|
gptkb:John_Romero
|
gptkbp:difficulty
|
gptkb:tank
|
gptkbp:enemy
|
gptkb:ballet
gptkb:Cacodemon
|
gptkbp:environment
|
industrial
|
gptkbp:fan_art
|
popular
|
gptkbp:fan_base
|
active
|
gptkbp:game_engine
|
gptkb:Doom_Engine
|
gptkbp:game_mechanics
|
gptkb:spacecraft
shooting
resource Management
|
gptkbp:game_type
|
gptkb:legal_case
|
gptkbp:goal
|
defeat Enemies
reach Exit
|
gptkbp:has_ability
|
running
jumping
shooting
|
https://www.w3.org/2000/01/rdf-schema#label
|
E2 M3 -The Gantlet
|
gptkbp:influences
|
gptkb:musical
gptkb:film
|
gptkbp:intelligence
|
varied
aggressive
|
gptkbp:layout
|
linear
|
gptkbp:legacy
|
influential
|
gptkbp:level
|
gptkb:E2_M4_-The_Focus
gptkb:3
gptkb:launch_complex
E2 M2 -The Crusher
|
gptkbp:lighting
|
dim
|
gptkbp:merchandise
|
gptkb:weapon
gptkb:armor
Health Pack
|
gptkbp:mod_support
|
gptkb:battle
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_theme
|
gptkb:survival
|
gptkbp:number_of_teams
|
gptkb:Doom_Slayer
first-person
|
gptkbp:part_of
|
gptkb:Doom_II
|
gptkbp:platform
|
gptkb:PC
Consoles
|
gptkbp:puzzles
|
minimal
|
gptkbp:rating
|
high
|
gptkbp:release_date
|
gptkb:1994
|
gptkbp:release_platform
|
gptkb:MS-DOS
|
gptkbp:series
|
gptkb:Doom
|
gptkbp:setting
|
gptkb:Author
|
gptkbp:sound
|
immersive
|
gptkbp:speedrun_community
|
under 2 minutes
|
gptkbp:stealth_features
|
2
|
gptkbp:track
|
Doom II Music
|
gptkbp:updates
|
frequent
|
gptkbp:year
|
5-10 minutes
|