Statements (62)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:robot
|
gptkbp:appearance |
humanoid form
|
gptkbp:appearsIn |
Metroid Dread
|
gptkbp:characterTraits |
unique
capture and eliminate |
gptkbp:colors |
white and blue
|
gptkbp:community |
popular subject for fan art
|
gptkbp:createdBy |
gptkb:Nintendo
|
gptkbp:culturalImpact |
influenced game design
|
gptkbp:design |
advanced technology
cybernetic organisms |
gptkbp:developer |
MercurySteam
|
gptkbp:enemy |
persistent
pursuer |
gptkbp:fanEvents |
positive
|
gptkbp:features |
stealth capabilities
|
gptkbp:fightingStyle |
pursuit
|
gptkbp:firstAppearance |
2021
|
gptkbp:franchise |
gptkb:Metroid_franchise
|
gptkbp:function |
hunting
|
gptkbp:gameFeatures |
gptkb:Nintendo_Switch
highly anticipated generally favorable challenging nominated for several awards future potential alien planet part_of_Metroid_lore |
gptkbp:gameMechanics |
stealth and strategy
suspenseful sleek chase sequences |
gptkbp:gameplay |
gptkb:Metroid
|
gptkbp:hasOccupation |
active
|
https://www.w3.org/2000/01/rdf-schema#label |
E.M.M.I.
|
gptkbp:inspiration |
science fiction
|
gptkbp:intelligence |
artificial intelligence
adaptive |
gptkbp:merchandising |
figurines and collectibles
|
gptkbp:missions |
survive encounters
|
gptkbp:movement |
agile
|
gptkbp:musicStyle |
action-adventure
|
gptkbp:narrativeStyle |
hunter
|
gptkbp:notable_player |
energy shield
|
gptkbp:operationalStatus |
stealth mode
ZDR planet |
gptkbp:participatesIn |
antagonist
|
gptkbp:previousName |
evade
|
gptkbp:primaryMission |
capture_Samus_Aran
|
gptkbp:releaseDate |
October 8, 2021
|
gptkbp:skills |
EMP attacks
superhuman vulnerable to certain weapons |
gptkbp:soundtrack |
immersive
original score |
gptkbp:sport |
high
|
gptkbp:style |
stylized
|
gptkbp:teamAchievements |
intense
avoidance |
gptkbp:type |
biomechanical
|
gptkbp:updates |
received post-launch updates
|
gptkbp:youth_tournaments |
gptkb:Nintendo_Switch
|