Statements (26)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:art_style |
2 D graphics
|
gptkbp:character |
gptkb:Duke
|
gptkbp:composer |
gptkb:Yoshinori_Kawamoto
|
gptkbp:controls |
gptkb:video_game
|
gptkbp:developer |
gptkb:Taito
|
gptkbp:difficulty |
Variable
|
gptkbp:enemy |
gptkb:Various
|
gptkbp:game_engine |
gptkb:Custom_engine
|
gptkbp:game_modes |
Single-player
|
gptkbp:genre |
Run and gun
|
https://www.w3.org/2000/01/rdf-schema#label |
Dynamite Duke 2
|
gptkbp:influences |
gptkb:Contra_series
|
gptkbp:level |
Side-scrolling
|
gptkbp:multiplayer |
gptkb:battle
|
gptkbp:platform |
gptkb:video_game
|
gptkbp:power_ups |
gptkb:battle
|
gptkbp:publisher |
gptkb:Taito_Corporation
|
gptkbp:release_date |
1993-01-01
|
gptkbp:release_year |
gptkb:1993
|
gptkbp:sequel |
gptkb:Dynamite_Duke
|
gptkbp:series |
Dynamite Duke series
|
gptkbp:setting |
Futuristic
|
gptkbp:successor |
gptkb:Dynamite_Duke_3
|
gptkbp:bfsParent |
gptkb:Dynamite_Duke
|
gptkbp:bfsLayer |
6
|