gptkbp:instance_of
|
gptkb:gate
|
gptkbp:bfsLayer
|
4
|
gptkbp:bfsParent
|
gptkb:Halo:_Infinite
|
gptkbp:allows
|
Player Interaction
|
gptkbp:can_be
|
gptkb:Invisible
gptkb:Dynamic
gptkb:Static
Animated
Visible
|
gptkbp:can_be_used_with
|
Other Game Elements
|
gptkbp:character_customization
|
gptkb:Colors
Textures
|
https://www.w3.org/2000/01/rdf-schema#label
|
Drop Wall
|
gptkbp:is_affected_by
|
Game Physics
|
gptkbp:is_aimed_at
|
Game Events
Player Actions
|
gptkbp:is_considered
|
Player Engagement
Game Flow
Game Balancing
Level Difficulty
|
gptkbp:is_designed_for
|
Game Development
|
gptkbp:is_documented_in
|
Online Tutorials
Game Development Guides
|
gptkbp:is_evaluated_by
|
Performance Metrics
User Feedback
Playtesting
|
gptkbp:is_implemented_in
|
gptkb:aircraft
gptkb:engine
|
gptkbp:is_integrated_with
|
AI Systems
Player Feedback
|
gptkbp:is_optimized_for
|
gptkb:benchmark
|
gptkbp:is_part_of
|
gptkb:musician
gptkb:video_game
gptkb:Game_Art
Game Design
Game Logic
|
gptkbp:is_popular_in
|
gptkb:mobile_application
Indie Games
VR Games
|
gptkbp:is_related_to
|
gptkb:physicist
|
gptkbp:is_tested_for
|
Game Prototyping
|
gptkbp:is_used_for
|
Level Design
Control Flow
Puzzle Solving
Obstacle Courses
Create Tension
|
gptkbp:is_used_in
|
Platformers
Action Games
Adventure Games
|
gptkbp:provides
|
Dynamic Obstacles
|
gptkbp:setting
|
Height
Width
|
gptkbp:style
|
gptkb:historical_event
Scripts
|
gptkbp:used_in
|
gptkb:video_game
|