Doom 64: Absolution

GPTKB entity

Statements (62)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Doom_64_Remastered
gptkbp:affects 3 D audio
gptkbp:armament various firearms
gptkbp:art_style 3 D graphics
gptkbp:character gptkb:Doom_Slayer
gptkbp:critical_reception mixed reviews
gptkbp:developer gptkb:Midway_Games
gptkbp:difficulty varied
gptkbp:enemy gptkb:mythological_figure
gptkbp:engine gptkb:Doom_engine
gptkbp:game_engine modified Doom engine
gptkbp:game_features gptkb:spacecraft
gptkb:operating_system
gptkb:video_game
gptkb:museum
tutorials
audio cues
combat
controls
environmental storytelling
narrative elements
level progression
boss fights
cutscenes
item collection
difficulty settings
enemy AI
secret levels
save system
enemy encounters
checkpoint system
atmospheric design
gptkbp:game_length approximately 10 hours
gptkbp:game_modes single-player
gptkbp:gameplay gptkb:musical
gptkbp:genre gptkb:legal_case
gptkbp:graphics 3 D rendered
gptkbp:has_expansion gptkb:none
gptkbp:in-game_items gptkb:power-ups
gptkb:keys
gptkb:armor
health packs
ammo
gptkbp:influenced_by gptkb:Doom_II:_Hell_on_Earth
gptkbp:influences first-person shooter genre
gptkbp:level maze-like
gptkbp:mode single-player
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style horror elements
gptkbp:number_of_teams first-person
gptkbp:platform gptkb:Nintendo_64
gptkbp:predecessor gptkb:Doom_64
gptkbp:publisher gptkb:Midway_Games
gptkbp:release_date gptkb:2000
gptkbp:release_platform gptkb:Nintendo_64
gptkbp:sequel gptkb:none
gptkbp:series gptkb:Doom
gptkbp:setting gptkb:Author
gptkbp:soundtrack ambient music
gptkbp:successor gptkb:Doom_3