gptkbp:instance_of
|
gptkb:Author
|
gptkbp:character_customization
|
game modes
|
gptkbp:created_by
|
custom game levels
|
gptkbp:developed_by
|
gptkb:id_Software
|
gptkbp:enables
|
scripting capabilities
|
gptkbp:enhances
|
game replayability
|
gptkbp:features
|
user-generated content
dynamic lighting
audio customization
|
gptkbp:has
|
gptkb:operating_system
community guidelines
|
https://www.w3.org/2000/01/rdf-schema#label
|
Doom (2016) Snap Map
|
gptkbp:includes
|
enemy AI
environmental objects
pre-made assets
|
gptkbp:integrates_with
|
custom assets
|
gptkbp:is_accessible_by
|
Doom main menu
|
gptkbp:is_available_in
|
Doom game modes
|
gptkbp:is_available_on
|
gptkb:PC
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:is_compatible_with
|
gptkb:Doom_Snap_Map
Doom (2016) gameplay
|
gptkbp:is_considered_as
|
a significant feature of Doom (2016)
|
gptkbp:is_influential_in
|
game development community
|
gptkbp:is_integrated_with
|
Doom multiplayer
|
gptkbp:is_often_associated_with
|
created maps
|
gptkbp:is_part_of
|
gptkb:Doom_franchise
Doom multiplayer experience
|
gptkbp:is_promoted_by
|
gptkb:Bethesda_Softworks
|
gptkbp:is_recognized_for
|
creativity in level design
|
gptkbp:is_supported_by
|
Doom community
|
gptkbp:is_tested_for
|
created maps
|
gptkbp:is_used_for
|
gptkb:ice_hockey_team
community challenges
|
gptkbp:is_utilized_in
|
gptkb:video_game
|
gptkbp:part_of
|
gptkb:Doom_(2016)
|
gptkbp:position
|
spawn points
|
gptkbp:provides
|
feedback system
tutorials for users
|
gptkbp:published_by
|
gptkb:Bethesda_Softworks
|
gptkbp:released
|
May 13, 2016
|
gptkbp:released_in
|
gptkb:E3_2015
|
gptkbp:supports
|
multiplayer gameplay
cooperative gameplay
cross-platform sharing
|
gptkbp:updates
|
Doom patches
|
gptkbp:utilizes
|
Snap Map technology
|
gptkbp:bfsParent
|
gptkb:Doom
|
gptkbp:bfsLayer
|
3
|