Statements (60)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:software
|
gptkbp:bfsLayer |
5
|
gptkbp:bfsParent |
gptkb:Direct_X_7.0
|
gptkbp:api |
gptkb:musician
gptkb:Direct_Draw gptkb:Direct_Play gptkb:Direct3_D gptkb:Direct_Music Direct Input |
gptkbp:developer |
gptkb:Microsoft
|
gptkbp:features |
hardware acceleration
texture mapping AI integration VR support particle systems lighting effects collision detection video playback multimedia support cross-platform support multiplayer support physics simulation input device support software rendering scripting support audio support cloud gaming support AR support animation support gamepad support advanced graphics effects voice chat support user interface support joystick support shadow effects streaming media support 3 D audio 3 D graphics support |
https://www.w3.org/2000/01/rdf-schema#label |
Direct X 3.0
|
gptkbp:impact |
audio playback
graphics rendering input handling networking in games PC gaming performance |
gptkbp:influenced |
subsequent Direct X versions
|
gptkbp:influenced_by |
gptkb:chess_match
|
gptkbp:is_compatible_with |
Windows 95 and later
|
gptkbp:is_essential_for |
gaming industry
|
gptkbp:language |
gptkb:C++
|
gptkbp:license |
proprietary
|
gptkbp:platform |
gptkb:Windows_95
|
gptkbp:predecessor |
gptkb:Direct_X_2.0
|
gptkbp:release_date |
1996-05-30
|
gptkbp:successor |
gptkb:Direct_X_6.0
gptkb:Direct_X_7.0 Direct X 5.0 Direct X 3.1 |
gptkbp:target_audience |
gptkb:video_game
|
gptkbp:uses |
gptkb:video_game
multimedia applications |