Direct XMath

GPTKB entity

Statements (64)
Predicate Object
gptkbp:instance_of gptkb:Library
gptkbp:designed_for real-time applications
gptkbp:developed_by gptkb:Microsoft
gptkbp:enhances graphics performance
gptkbp:facilitates game physics calculations
gptkbp:features intrinsic functions
https://www.w3.org/2000/01/rdf-schema#label Direct XMath
gptkbp:includes debugging tools
homogeneous coordinates
angle calculations
linear algebra functions
affine transformations
bezier curves
camera transformations
float and double precision types
linear interpolation functions
matrix inversion functions
matrix multiplication functions
projection matrices
reflection functions
texture mapping functions
transform matrices
gptkbp:is_compatible_with Windows platform
gptkbp:is_optimized_for gptkb:performance
gptkbp:offers interoperability with other libraries
gptkbp:part_of gptkb:Direct_X_API
gptkbp:provides gptkb:Performance_Monitoring
trigonometric functions
distance calculations
scaling functions
coordinate transformations
normalization functions
billboarding functions
cross product functions
dot product functions
frustum culling functions
quaternion operations
random number generation functions
refraction functions
spline functions
vector and matrix operations
view matrices
gptkbp:released_in gptkb:2012
gptkbp:supports cross-platform development
hardware acceleration
real-time rendering
particle systems
collision detection
SIMD instructions
game engine integration
matrix decomposition
GPU programming
environment mapping
animation calculations
3 D graphics
2 D graphics
lighting calculations
shadow calculations
vector normalization
gptkbp:used_in game development
gptkbp:utilizes matrix transformations
gptkbp:written_in gptkb:C++
gptkbp:bfsParent gptkb:Direct_X
gptkbp:bfsLayer 4