Statements (20)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:graphics_API
|
| gptkbp:API |
low-level API
|
| gptkbp:developedBy |
gptkb:Microsoft
|
| gptkbp:includedIn |
gptkb:DirectX_6.0
|
| gptkbp:license |
proprietary
|
| gptkbp:partOf |
gptkb:Direct3D
|
| gptkbp:platform |
gptkb:Microsoft_Windows
|
| gptkbp:predecessor |
Direct3D 5
|
| gptkbp:releaseYear |
1998
|
| gptkbp:successor |
gptkb:Direct3D_7
|
| gptkbp:supports |
bump mapping
hardware transform and lighting multi-texturing |
| gptkbp:usedFor |
3D graphics rendering
|
| gptkbp:usedIn |
PC games
|
| gptkbp:bfsParent |
gptkb:S3_Savage
gptkb:RIVA_TNT_series gptkb:DirectX_6.0 |
| gptkbp:bfsLayer |
7
|
| https://www.w3.org/2000/01/rdf-schema#label |
Direct3D 6
|