Descent II

GPTKB entity

Statements (56)
Predicate Object
gptkbp:instanceOf gptkb:video_game
gptkbp:award gptkb:Computer_Gaming_World_Premier_Award
gptkb:PC_Gamer_Editors'_Choice
gptkbp:composer gptkb:Skinny_Puppy
gptkb:Jerry_Berlongieri
gptkb:Type_O_Negative
gptkb:Larry_Peacock
gptkb:Mark_Walk
gptkb:OGHRM
gptkbp:developer gptkb:Parallax_Software
gptkbp:engine gptkb:Descent_engine
gptkbp:genre first-person shooter
https://www.w3.org/2000/01/rdf-schema#label Descent II
gptkbp:mainCharacter gptkb:Material_Defender
gptkbp:mode multiplayer
single-player
gptkbp:notableFeature hostage rescue
dynamic lighting
mission editor
procedurally generated levels
multiplayer support
new weapons
customizable controls
escape sequence
texture mapping
advanced AI
robot enemies
new power-ups
6 degrees of freedom movement
secret levels
CD audio soundtrack
IPX support
afterburner
automap
boss robots
custom level support
energy-to-shield converter
full 3D environments
guide-bot
modem play
network play
serial play
gptkbp:platform gptkb:RISC_OS
gptkb:MS-DOS
gptkb:PlayStation
gptkb:Mac_OS
gptkbp:prequel gptkb:Descent
gptkbp:publisher gptkb:Interplay_Productions
gptkbp:releaseDate March 13, 1996
gptkbp:sequel gptkb:Descent_3
gptkbp:setting various mines in the Solar System
gptkbp:bfsParent gptkb:Parallax_Software
gptkb:Descent_(video_game)
gptkb:Descent_3
gptkb:Descent
gptkbp:bfsLayer 7