gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
3
|
gptkbp:bfsParent
|
gptkb:stadium
|
gptkbp:art_style
|
pixel art
|
gptkbp:availability
|
digital platforms
|
gptkbp:awards
|
gptkb:none
|
gptkbp:character_customization
|
gptkb:none
|
gptkbp:community
|
active fanbase
|
gptkbp:controls
|
gptkb:video_game
analog stick
|
gptkbp:developer
|
Imagic
|
gptkbp:difficulty
|
increasing
|
gptkbp:enemy
|
gptkb:mythological_figure
|
gptkbp:environment
|
space backdrop
|
gptkbp:events
|
boss waves
|
gptkbp:final_score
|
tracked
points for each demon destroyed
|
gptkbp:finale_date
|
losing all lives
|
gptkbp:game_engine
|
proprietary
|
gptkbp:game_length
|
endless
|
gptkbp:game_mechanics
|
shooting
|
gptkbp:gameplay
|
single-player
|
gptkbp:genre
|
shoot 'em up
|
gptkbp:graphics
|
gptkb:2_D
|
https://www.w3.org/2000/01/rdf-schema#label
|
Demon Attack-v0
|
gptkbp:in-game_currency
|
gptkb:none
|
gptkbp:influenced
|
gptkb:Galaga
future shoot 'em up games
|
gptkbp:influenced_by
|
gptkb:Space_Invaders
|
gptkbp:inspired_by
|
gptkb:mythological_figure
|
gptkbp:legacy
|
cult classic
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
gptkb:none
|
gptkbp:number_of_teams
|
defender ship
|
gptkbp:objective
|
defend against waves of demons
|
gptkbp:platform
|
gptkb:Atari_2600
|
gptkbp:power_ups
|
gptkb:none
|
gptkbp:publisher
|
Imagic
|
gptkbp:release_date
|
1982-01-01
|
gptkbp:release_region
|
gptkb:North_America
|
gptkbp:release_year
|
gptkb:1982
|
gptkbp:remake
|
gptkb:2016
gptkb:Demon_Attack_(2016)
|
gptkbp:setting
|
outer space
|
gptkbp:sound
|
monophonic
|
gptkbp:soundtrack
|
gptkb:none
|
gptkbp:successor
|
gptkb:Demon_Attack_(remake)
|
gptkbp:tactics
|
aggressive
|
gptkbp:target_audience
|
casual gamers
|
gptkbp:updates
|
gptkb:none
|