gptkbp:instanceOf
|
gptkb:video_game
|
gptkbp:awards
|
1981 Arcade Award for Best Science Fiction/Fantasy Coin-Op Game
|
gptkbp:category
|
Golden Age arcade game
horizontally scrolling video game
|
gptkbp:designer
|
gptkb:Eugene_Jarvis
gptkb:Larry_DeMar
|
gptkbp:developer
|
gptkb:Williams_Electronics
|
gptkbp:featuredIn
|
gptkb:Ready_Player_One
gptkb:Wreck-It_Ralph
|
gptkbp:genre
|
side-scrolling shooter
|
https://www.w3.org/2000/01/rdf-schema#label
|
Defender (video game)
|
gptkbp:influenced
|
gptkb:R-Type
gptkb:Gradius
gptkb:Resogun
|
gptkbp:legacy
|
inspired many later shooters
considered one of the most difficult classic arcade games
|
gptkbp:mechanic
|
smart bomb
rescue humans
radar display
hyperspace
scrolling landscape
|
gptkbp:mode
|
multiplayer
single-player
|
gptkbp:musicBy
|
Williams Electronics sound team
|
gptkbp:notableFor
|
high difficulty
complex controls
|
gptkbp:objective
|
defend astronauts from aliens
|
gptkbp:platform
|
gptkb:Atari_8-bit_family
gptkb:IBM_PC
gptkb:iOS
gptkb:PlayStation
gptkb:Commodore_64
gptkb:PlayStation_2
gptkb:Xbox
gptkb:PlayStation_Portable
gptkb:GameCube
gptkb:Game_Boy_Advance
gptkb:Wii
gptkb:VIC-20
gptkb:Atari_2600
gptkb:Intellivision
gptkb:Atari_5200
Arcade
|
gptkbp:publisher
|
gptkb:Williams_Electronics
|
gptkbp:releaseYear
|
1981
|
gptkbp:remakeOf
|
Defender (2002 video game)
|
gptkbp:sells
|
over 55,000 arcade cabinets sold
|
gptkbp:sequel
|
Defender II
|
gptkbp:setting
|
outer space
|
gptkbp:bfsParent
|
gptkb:Larry_DeMar
|
gptkbp:bfsLayer
|
7
|