Statements (41)
Predicate | Object |
---|---|
gptkbp:instanceOf |
Video Game Mode
|
gptkbp:alsoKnownAs |
Free-for-all
|
gptkbp:commonIn |
First-person shooter games
Multiplayer games |
gptkbp:feature |
Accessible to new players
Competitive environment Every player for themselves Fast-paced gameplay Limited or unlimited ammunition May allow custom rules May be played online or offline May include bots or AI opponents May include leaderboards No narrative objectives No persistent alliances No teams Players respawn after death Power-ups and weapons on map Score based on kills Scoreboard tracking kills and deaths Short match duration Spawn points distributed across map Sudden death in case of tie Time limit or kill limit |
https://www.w3.org/2000/01/rdf-schema#label |
Deathmatch Mode
|
gptkbp:objective |
Defeat as many opponents as possible
|
gptkbp:originatedIn |
gptkb:Doom_(1993)
|
gptkbp:popularizedBy |
gptkb:Quake
|
gptkbp:usedIn |
gptkb:Overwatch
gptkb:Call_of_Duty gptkb:Halo gptkb:Unreal_Tournament gptkb:Apex_Legends gptkb:Counter-Strike gptkb:Team_Fortress_2 gptkb:Fortnite |
gptkbp:variant |
gptkb:Last_Man_Standing
gptkb:Team_Deathmatch gptkb:Battle_Royale |
gptkbp:bfsParent |
gptkb:Worms_Blast
|
gptkbp:bfsLayer |
5
|