Deathmatch Mode

GPTKB entity

Statements (41)
Predicate Object
gptkbp:instanceOf Video Game Mode
gptkbp:alsoKnownAs Free-for-all
gptkbp:commonIn First-person shooter games
Multiplayer games
gptkbp:feature Accessible to new players
Competitive environment
Every player for themselves
Fast-paced gameplay
Limited or unlimited ammunition
May allow custom rules
May be played online or offline
May include bots or AI opponents
May include leaderboards
No narrative objectives
No persistent alliances
No teams
Players respawn after death
Power-ups and weapons on map
Score based on kills
Scoreboard tracking kills and deaths
Short match duration
Spawn points distributed across map
Sudden death in case of tie
Time limit or kill limit
https://www.w3.org/2000/01/rdf-schema#label Deathmatch Mode
gptkbp:objective Defeat as many opponents as possible
gptkbp:originatedIn gptkb:Doom_(1993)
gptkbp:popularizedBy gptkb:Quake
gptkbp:usedIn gptkb:Overwatch
gptkb:Call_of_Duty
gptkb:Halo
gptkb:Unreal_Tournament
gptkb:Apex_Legends
gptkb:Counter-Strike
gptkb:Team_Fortress_2
gptkb:Fortnite
gptkbp:variant gptkb:Last_Man_Standing
gptkb:Team_Deathmatch
gptkb:Battle_Royale
gptkbp:bfsParent gptkb:Worms_Blast
gptkbp:bfsLayer 5