gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
4
|
gptkbp:bfsParent
|
gptkb:Dead_Space
gptkb:Play_Station_Move
|
gptkbp:art_style
|
horror-themed
|
gptkbp:awards
|
Best Wii Game 2008
|
gptkbp:character_development
|
strong narrative focus
|
gptkbp:controls
|
Wii Remote and Nunchuk
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
|
gptkb:Visceral_Games
|
gptkbp:enemy
|
gptkb:Necromorphs
|
gptkbp:fan_base
|
cult following
|
gptkbp:features
|
co-op gameplay
|
gptkbp:game_engine
|
gptkb:Unreal_Engine_3
|
gptkbp:game_length
|
approximately 8 hours
|
gptkbp:game_modes
|
single-player
|
gptkbp:gameplay
|
on-rails shooting
|
gptkbp:genre
|
rail shooter
|
gptkbp:graphics
|
cell-shaded style
|
gptkbp:has_lore
|
gptkb:USG_Ishimura
gptkb:Unitology_cult
Isaac Clarke's story
Marker phenomenon
Necromorph outbreak
|
gptkbp:has_spin_off
|
gptkb:Dead_Space:_Aftermath
gptkb:Dead_Space:_Downfall
|
https://www.w3.org/2000/01/rdf-schema#label
|
Dead Space Extraction
|
gptkbp:in-game_items
|
gptkb:weapon
upgrades
health packs
ammo
stasis packs
|
gptkbp:influenced_by
|
gptkb:House_of_the_Dead_series
gptkb:Resident_Evil_series
|
gptkbp:influences
|
survival horror genre
|
gptkbp:main_character
|
gptkb:Lexine_Murdoch
gptkb:Nathan_Mc_Neil
|
gptkbp:merchandise
|
gptkb:musical
gptkb:comic_book
art books
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
prequel to Dead Space
|
gptkbp:platform
|
gptkb:Wii
|
gptkbp:publisher
|
gptkb:Electronic_Arts
|
gptkbp:release_date
|
October 20, 2008
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:sequel
|
gptkb:Dead_Space_2
|
gptkbp:setting
|
Dead Space universe
|
gptkbp:soundtrack
|
gptkb:Jason_Graves
|
gptkbp:voice_actor
|
professional voice actors
|