Dead Space Extraction

GPTKB entity

Statements (52)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Dead_Space
gptkb:Play_Station_Move
gptkbp:art_style horror-themed
gptkbp:awards Best Wii Game 2008
gptkbp:character_development strong narrative focus
gptkbp:controls Wii Remote and Nunchuk
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:Visceral_Games
gptkbp:enemy gptkb:Necromorphs
gptkbp:fan_base cult following
gptkbp:features co-op gameplay
gptkbp:game_engine gptkb:Unreal_Engine_3
gptkbp:game_length approximately 8 hours
gptkbp:game_modes single-player
gptkbp:gameplay on-rails shooting
gptkbp:genre rail shooter
gptkbp:graphics cell-shaded style
gptkbp:has_lore gptkb:USG_Ishimura
gptkb:Unitology_cult
Isaac Clarke's story
Marker phenomenon
Necromorph outbreak
gptkbp:has_spin_off gptkb:Dead_Space:_Aftermath
gptkb:Dead_Space:_Downfall
https://www.w3.org/2000/01/rdf-schema#label Dead Space Extraction
gptkbp:in-game_items gptkb:weapon
upgrades
health packs
ammo
stasis packs
gptkbp:influenced_by gptkb:House_of_the_Dead_series
gptkb:Resident_Evil_series
gptkbp:influences survival horror genre
gptkbp:main_character gptkb:Lexine_Murdoch
gptkb:Nathan_Mc_Neil
gptkbp:merchandise gptkb:musical
gptkb:comic_book
art books
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style prequel to Dead Space
gptkbp:platform gptkb:Wii
gptkbp:publisher gptkb:Electronic_Arts
gptkbp:release_date October 20, 2008
gptkbp:release_region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:sequel gptkb:Dead_Space_2
gptkbp:setting Dead Space universe
gptkbp:soundtrack gptkb:Jason_Graves
gptkbp:voice_actor professional voice actors