Dead Space 2

GPTKB entity

Statements (126)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 3
gptkbp:bfsParent gptkb:Xbox_360
gptkbp:antagonist gptkb:Nicole_Brennan
The Marker
gptkbp:awards Best Game Design 2011
Best Graphics 2011
Best Horror Game 2011
gptkbp:character_development Isaac's mental state
Nicole's hallucinations
gptkbp:community gptkb:fandom
gptkb:Community_Center
gptkb:ice_hockey_team
gptkbp:composer gptkb:Jason_Graves
gptkbp:critical_reception generally positive
generally favorable reviews
gptkbp:cultural_impact inspired merchandise
adaptations in other media
influenced other horror games
gptkbp:developed_by gptkb:Visceral_Games
gptkbp:developer gptkb:Visceral_Games
gptkbp:director gptkb:Ian_Milham
gptkbp:dlc Severed
gptkbp:enemy gptkb:Necromorphs
gptkb:Unitologists
gptkbp:engine gptkb:Visceral_Games'_proprietary_engine
gptkb:Visceral_Engine
gptkbp:explores themes of isolation
themes of survival
themes of madness
gptkbp:fan_base cult following
gptkbp:features telekinesis
enhanced graphics
advanced AI
cutscenes
stasis
zero-gravity sections
gptkbp:followed_by gptkb:Dead_Space_3
gptkbp:follows events of Dead Space
gptkbp:game_features gptkb:Insurance_Company
interactive environments
health management
VR support
new weapons
environmental storytelling
enhanced graphics
new enemies
puzzle-solving elements
multiple endings
crafting system
dynamic lighting
inventory system
environmental puzzles
cutscenes
upgradable weapons
DLC content
narrative choices
atmospheric sound design
enemy dismemberment
improved combat mechanics
gptkbp:game_length 12-15 hours
gptkbp:game_mechanics telekinesis
third-person shooter
zero-gravity sections
stasis module
kinesis module
gptkbp:genre survival horror
third-person shooter
gptkbp:has varied environments
co-op gameplay
multiple endings
DLC content
gptkbp:has_expansion Dead Space lore
https://www.w3.org/2000/01/rdf-schema#label Dead Space 2
gptkbp:includes gptkb:video_game
environmental storytelling
puzzle-solving elements
gptkbp:influences gptkb:Author
gptkb:film
video game design
gptkbp:inspired_by gptkb:Event_Horizon
gptkb:The_Thing
gptkb:Alien_franchise
gptkbp:introduced new weapons
new enemies
gptkbp:is_available_on gptkb:Origin
gptkb:Steam
gptkbp:is_criticized_for gptkb:video_game
gptkbp:is_evaluated_by gptkb:church
gptkb:Actor
game design
gptkbp:is_known_for jump scares
intense atmosphere
gore
gptkbp:is_part_of gptkb:Dead_Space_franchise
gptkbp:main_character gptkb:Isaac_Clarke
gptkbp:merchandise gptkb:comic_book
graphic novels
art books
gptkbp:mode single-player
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style Isaac's struggle against the Necromorphs
gptkbp:narrative_theme gptkb:survival
isolation
psychological horror
gptkbp:platform gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
gptkbp:published_by gptkb:Electronic_Arts
gptkbp:publisher gptkb:Electronic_Arts
gptkbp:received positive reviews
gptkbp:release_date January 25, 2011
gptkbp:release_region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:sales over 2 million copies
gptkbp:sequel gptkb:Dead_Space_3
gptkb:Dead_Space
gptkbp:series gptkb:Dead_Space
gptkbp:set_in the future
gptkbp:setting gptkb:software
Sprawl
gptkbp:soundtrack composed by Jason Graves
gptkbp:successor gptkb:Dead_Space_3
gptkbp:viewpoint gptkb:battle
gptkbp:voice_actor gptkb:Gunner_Wright