gptkbp:instanceOf
|
gptkb:video_game
|
gptkbp:artist
|
gptkb:Ian_Milham
|
gptkbp:award
|
gptkb:BAFTA_Games_Award_for_Audio_Achievement
gptkb:BAFTA_Games_Award_for_Use_of_Audio
|
gptkbp:composer
|
gptkb:Jason_Graves
|
gptkbp:criticalReception
|
positive
|
gptkbp:designer
|
gptkb:Louis_Gascoigne
|
gptkbp:developer
|
gptkb:Visceral_Games
gptkb:Chris_Cope
|
gptkbp:director
|
gptkb:Wright_Bagwell
|
gptkbp:DLC
|
gptkb:Severed
|
gptkbp:enemyOf
|
gptkb:Necromorph
|
gptkbp:engine
|
gptkb:Godfather_engine
|
gptkbp:ESRB_rating
|
18
Mature
|
gptkbp:genre
|
first-person shooter
survival horror
|
https://www.w3.org/2000/01/rdf-schema#label
|
Dead Space 2
|
gptkbp:language
|
gptkb:French
gptkb:German
gptkb:Italian
gptkb:Spanish
English
|
gptkbp:mainCharacter
|
gptkb:Isaac_Clarke
|
gptkbp:mode
|
multiplayer
single-player
|
gptkbp:multiplayer
|
yes
team-based humans vs necromorphs
|
gptkbp:notableFeature
|
psychological horror elements
expanded multiplayer mode
improved zero-gravity gameplay
|
gptkbp:perspective
|
third-person
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:PlayStation_3
gptkb:Xbox_360
|
gptkbp:predecessor
|
gptkb:Dead_Space
|
gptkbp:producer
|
gptkb:Steve_Papoutsis
|
gptkbp:publisher
|
gptkb:Electronic_Arts
|
gptkbp:releaseDate
|
January 25, 2011
|
gptkbp:sells
|
over 2 million copies
|
gptkbp:series
|
gptkb:Dead_Space
|
gptkbp:setting
|
gptkb:The_Sprawl
|
gptkbp:singlePlayer
|
yes
|
gptkbp:successor
|
gptkb:Dead_Space_3
|
gptkbp:theme
|
gptkb:science_fiction
horror
space
|
gptkbp:voiceActor
|
gptkb:Gunner_Wright
|
gptkbp:weapon
|
gptkb:Pulse_Rifle
gptkb:Line_Gun
gptkb:Plasma_Cutter
|
gptkbp:writer
|
gptkb:Jeremy_Bernstein
|
gptkbp:bfsParent
|
gptkb:Dead_Space
|
gptkbp:bfsLayer
|
6
|