Dead Space 2: Severed

GPTKB entity

Statements (53)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Line_Gun
gptkbp:advertising promoted through trailers
promoted through demos
gptkbp:art_style gptkb:Author
gptkbp:awards nominated for several awards
gptkbp:character_development Isaac Clarke's journey
Gabriel Weller's backstory
gptkbp:community gptkb:fandom
gptkb:Community_Center
gptkbp:critical_reception generally positive
gptkbp:developed_by gptkb:Visceral_Games
gptkbp:dlc gptkb:downloadable_content
gptkbp:engine gptkb:Visceral_Games'_proprietary_engine
gptkbp:features new weapons
new enemies
new story elements
gptkbp:fighting_style strategic dismemberment
gptkbp:follows gptkb:Dead_Space_2
gptkbp:game_length approximately 6 hours
gptkbp:game_modes single-player
gptkbp:genre survival horror
third-person shooter
gptkbp:has_gameplay_element resource management
inventory system
upgrade system
gptkbp:includes multiplayer elements
gptkbp:influenced game design trends
subsequent horror games
gptkbp:influenced_by gptkb:film
sci-fi literature
gptkbp:is_available_on gptkb:Play_Station_Network
gptkb:Xbox_Live
gptkb:Steam
gptkbp:main_character gptkb:Gabriel_Weller
gptkbp:narrative_style gptkb:Isaac_Clarke
gptkbp:number_of_teams third-person perspective
gptkbp:part_of gptkb:Dead_Space_franchise
gptkbp:platform gptkb:PC
gptkb:Play_Station_3
gptkb:Xbox_360
gptkbp:precedes gptkb:Dead_Space_3
gptkbp:published_by gptkb:Electronic_Arts
gptkbp:puzzles environmental puzzles
gptkbp:release_date March 1, 2011
gptkbp:sequel gptkb:Dead_Space_2
gptkbp:setting gptkb:software
gptkbp:soundtrack composed by Jason Graves
gptkbp:themes gptkb:loss
gptkb:survival
isolation
madness