gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
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4
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gptkbp:bfsParent
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gptkb:Dead_Space
gptkb:Dead_Space_series
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gptkbp:advertising
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promotional trailers
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gptkbp:art_style
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science fiction horror
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gptkbp:artwork
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Motive Studios team
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gptkbp:composer
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gptkb:Jason_Graves
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gptkbp:critical_reception
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generally positive reviews
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gptkbp:developed_by
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gptkb:Motive_Studios
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gptkbp:developer
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gptkb:2018
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gptkbp:enemy
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gptkb:Necromorphs
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gptkbp:engine
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gptkb:Frostbite_Engine
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gptkbp:features
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zero-gravity sections
strategic dismemberment
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gptkbp:game_engine
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gptkb:Frostbite_3
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gptkbp:game_features
|
gptkb:book
gptkb:museum
boss battles
health management
atmospheric tension
environmental storytelling
realistic physics
dynamic lighting
inventory system
cutscenes
post-launch support
enemy variety
upgradable weapons
narrative choices
audio design
DLC potential
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gptkbp:game_length
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approximately 12-15 hours
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gptkbp:game_mechanics
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gptkb:spacecraft
resource management
combat
puzzle solving
Motive Studios team
Philippe Ducharme
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gptkbp:game_modes
|
single-player
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gptkbp:gameplay
|
third-person shooter
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gptkbp:genre
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survival horror
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https://www.w3.org/2000/01/rdf-schema#label
|
Dead Space (2023)
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gptkbp:influenced_by
|
original Dead Space (2008)
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gptkbp:inspiration
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gptkb:film
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gptkbp:main_character
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gptkb:Isaac_Clarke
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gptkbp:multiplayer
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gptkb:battle
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gptkbp:narrative_style
|
Isaac Clarke's journey
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gptkbp:platform
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gptkb:Microsoft_Windows
gptkb:Play_Station_5
gptkb:Xbox_Series_X/_S
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gptkbp:predecessor
|
Dead Space (2008)
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gptkbp:producer
|
gptkb:Glen_Schofield
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gptkbp:production_years
|
gptkb:2022
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gptkbp:published_by
|
gptkb:Electronic_Arts
|
gptkbp:publisher
|
gptkb:Electronic_Arts
|
gptkbp:release_date
|
January 27, 2023
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gptkbp:release_format
|
remake
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gptkbp:release_platform
|
digital download
physical copy
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gptkbp:series
|
gptkb:Dead_Space
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gptkbp:setting
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gptkb:USG_Ishimura
gptkb:software
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gptkbp:soundtrack
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gptkb:original_score_by_Jason_Graves
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gptkbp:successor
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gptkb:Dead_Space_2
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gptkbp:themes
|
isolation and survival
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gptkbp:voice_actor
|
gptkb:Gunnar_Wright
|