Statements (58)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:community |
active modding community
large player base |
gptkbp:developer |
gptkb:Bohemia_Interactive
|
gptkbp:engine |
gptkb:Enfusion_Engine
|
gptkbp:features |
gptkb:seasonal_events
gptkb:stock_market_index hunting and gathering community events inventory management health management player interactions player versus player combat combat mechanics expansions character customization day-night cycle crafting system base building dynamic events loot system vehicle mechanics mod support crafting recipes stealth mechanics weather system first-person and third-person perspectives zombie survival realistic health system server types DL Cs food and water consumption AI-controlled zombies |
gptkbp:first_released |
Early Access
|
gptkbp:game_modes |
multiplayer
|
gptkbp:gameplay |
open world
|
gptkbp:genre |
survival horror
|
gptkbp:graphics |
realistic graphics
|
https://www.w3.org/2000/01/rdf-schema#label |
Day Z Standalone
|
gptkbp:influenced_by |
gptkb:Day_Z_mod
|
gptkbp:inspired_by |
gptkb:ARMA_2
|
gptkbp:map |
gptkb:Livonia
gptkb:Chernarus |
gptkbp:narrative_style |
survival against other players
|
gptkbp:platform |
gptkb:Microsoft_Windows
gptkb:Xbox_One gptkb:Play_Station_4 |
gptkbp:publisher |
gptkb:Bohemia_Interactive
|
gptkbp:release_date |
December 16, 2013
|
gptkbp:sales |
over 4 million copies sold
|
gptkbp:setting |
post-apocalyptic
|
gptkbp:sound |
immersive sound design
|
gptkbp:stations |
mixed reviews
|
gptkbp:successor |
gptkb:Day_Z_mod
|
gptkbp:updates |
regular content updates
frequent patches |
gptkbp:bfsParent |
gptkb:Day_Z
|
gptkbp:bfsLayer |
4
|