Statements (55)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:engine
|
gptkbp:bfsLayer |
6
|
gptkbp:bfsParent |
gptkb:Warhammer_40,000:_Dawn_of_War_II_-Retribution
|
gptkbp:allows |
modding
|
gptkbp:based_on |
Soulstorm engine
|
gptkbp:developed_by |
gptkb:Relic_Entertainment
|
gptkbp:enhances |
gptkb:museum
|
gptkbp:features |
fog of war
cover system unit customization unit abilities squad-based gameplay 3 D graphics |
gptkbp:has |
community support
cooperative gameplay active player base single-player campaign varied factions |
https://www.w3.org/2000/01/rdf-schema#label |
Dawn of War II engine
|
gptkbp:improves |
AI behavior
|
gptkbp:includes |
destructible environments
dynamic lighting battlefield tactics |
gptkbp:is |
popular among fans
proprietary technology highly rated by critics optimized for performance recognized for its innovation used in esports known for tactical depth recognized for sound design known for its lore compatible with mods influential in RTS genre scalable for different hardware celebrated for its multiplayer experience celebrated for storytelling inspired by tabletop games notable for character design developed in Canada associated with competitive gaming considered a benchmark for RTS games part of Warhammer 40,000 franchise part of a series of games used in expansions |
gptkbp:released |
gptkb:2009
|
gptkbp:supports |
gptkb:video_game
real-time strategy Windows platform DLC content Steam distribution |
gptkbp:used_in |
gptkb:Dawn_of_War_II:_Chaos_Rising
gptkb:Dawn_of_War_II gptkb:Dawn_of_War_II:_Retribution |
gptkbp:utilizes |
gptkb:Direct_X_9
|