Statements (24)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:piston_engine
|
| gptkbp:basedOn |
gptkb:Glacier_2_engine
|
| gptkbp:developedBy |
gptkb:Eidos-Montréal
|
| gptkbp:firstReleased |
2015
|
| gptkbp:language |
gptkb:C++
|
| gptkbp:notableFor |
visual fidelity in Deus Ex: Mankind Divided
|
| gptkbp:officialWebsite |
https://www.eidosmontreal.com/
|
| gptkbp:platform |
gptkb:Microsoft_Windows
gptkb:PlayStation_4 gptkb:Xbox_One |
| gptkbp:proprietary |
true
|
| gptkbp:supports |
gptkb:DirectX_12
Physically Based Rendering Advanced AI Dynamic Global Illumination High Dynamic Range Subsurface Scattering Tessellation Volumetric Lighting |
| gptkbp:usedIn |
gptkb:Deus_Ex:_Mankind_Divided_–_Breach
gptkb:Deus_Ex:_Mankind_Divided |
| gptkbp:bfsParent |
gptkb:Marvel's_Guardians_of_the_Galaxy_(video_game)
|
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
Dawn Engine
|