Dark Souls II

GPTKB entity

Statements (227)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:armament various weapons available
gptkbp:armor various armor sets
gptkbp:art_style dark fantasy
gptkbp:awards gptkb:Best_Role-Playing_Game
gptkb:Best_Game_at_the_Golden_Joystick_Awards_2014
gptkb:Best_Game_Design
various nominations
nominated for several
nominated for several awards
Best Game of 2014
gptkbp:can_be gptkb:battle
gptkbp:career_points gptkb:battle
gptkbp:character permanent loss of progress
gptkbp:character_classes various
multiple
various classes
gptkbp:character_customization gptkb:battle
gptkb:stock_market_index
Limited customization
gptkbp:combat_system gptkb:battle
real-time
Stamina-based combat
integrated
stamina-based
stamina points
gptkbp:community gptkb:Community_Center
gptkb:ice_hockey_team
active
fan art
supportive
fan theories
vibrant
active community
discussion forums
Strong fanbase
gptkbp:composer gptkb:Tsukasa_Saitoh
gptkbp:constructed_in gptkb:battle
gptkbp:controls gptkb:battle
varied
various spells
gptkbp:critical_reception Positive reviews
generally positive
mixed
mixed reviews
generally favorable reviews
gptkbp:developed_by gptkb:From_Software
gptkbp:developer gptkb:From_Software
gptkbp:difficulty high
adaptive
High difficulty
notorious
gptkbp:director gptkb:Miyazaki_Hidetaka
gptkbp:dlc gptkb:Crown_of_the_Ivory_King
gptkb:Crown_of_the_Old_Iron_King
gptkb:Crown_of_the_Sunken_King
gptkb:Scholar_of_the_First_Sin
gptkbp:enemy various
varied
various enemies
gptkbp:engine gptkb:Havok
gptkbp:environmental_impact gptkb:battle
present
gptkbp:fan_art popular
popular fan art
gptkbp:fan_base dedicated
cult following
gptkbp:features Multiplayer mode
Single-player mode
gptkbp:fighting_style real-time
real-time combat
gptkbp:fought_in multiple
challenging
challenging bosses
gptkbp:game_engine gptkb:Phyre_Engine
gptkb:Havok_Physics
modified Havok engine
gptkbp:game_length approximately 30-50 hours
30-50 hours
100+ hours for completionists
gptkbp:game_mechanics gptkb:Estus_Flask
gptkb:waterfall
gptkb:computer
boss battles
bonfires
character classes
estus flasks
level design
invincibility frames
weapon upgrades
fast travel
enemy encounters
armor sets
weapon upgrading
enemy respawn
punishing
souls system
pvp system
world interconnectedness
gptkbp:game_modes Competitive gameplay
Cooperative gameplay
single-player
multiplayer
Player versus environment
Player versus player
gptkbp:game_world dark and atmospheric
open-ended
gptkbp:gameplay Third-person perspective
third-person perspective
gptkbp:genre gptkb:tabletop_role-playing_game
Action role-playing game
action role-playing
gptkbp:graphics improved graphics over predecessor
improved from predecessor
gptkbp:has_expansion gptkb:Dark_Souls_II:_Scholar_of_the_First_Sin
gptkb:Crown_of_the_Ivory_King
gptkb:Crown_of_the_Old_Iron_King
gptkb:Crown_of_the_Sunken_King
gptkb:Scholar_of_the_First_Sin
gptkb:stock_market_index
gptkbp:has_lore rich and complex
rich lore
expanded
cryptic
gptkbp:healthcare health points
https://www.w3.org/2000/01/rdf-schema#label Dark Souls II
gptkbp:in-game_currency souls
gptkbp:in-game_items gptkb:launch_complex
extensive
gptkbp:influenced_by gptkb:The_Legend_of_Zelda_series
gptkb:Shadow_of_the_Colossus
gptkb:ICO
gptkb:Metroid_series
gptkb:Castlevania_series
gptkbp:influences gptkb:The_Legend_of_Zelda
gptkb:Shadow_of_the_Colossus
gptkb:Bloodborne
gptkb:Dark_Souls
gptkb:Demon's_Souls
gptkb:Sekiro:_Shadows_Die_Twice
gptkb:Castlevania
gptkb:metro_system
other games
influenced other games
medieval fantasy
previous Souls games
other action RP Gs
gptkbp:inspiration gptkb:Demon's_Souls
medieval fantasy
gptkbp:is_part_of gptkb:The_Dark_Souls_universe
gptkbp:legacy influential in gaming.
gptkbp:level gptkb:battle
integrated
interconnected
interconnected world
gptkbp:main_character The Bearer of the Curse
gptkbp:merchandise gptkb:award
gptkb:stock_market_index
gptkb:item
gptkb:artwork
art books
soundtrack albums
various merchandise available
gptkbp:mod_support gptkb:battle
available on PC
gptkbp:mode single-player
multiplayer
gptkbp:multiplayer gptkb:online_multiplayer
gptkb:battle
competitive play
asynchronous multiplayer
cooperative play
gptkbp:narrative_style non-linear
non-linear storytelling
dark fantasy
fragmented
gptkbp:narrative_theme Dark fantasy
gptkbp:number_of_teams impact gameplay
The Bearer of the Curse
gptkbp:platform gptkb:PC
gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
gptkbp:predecessor gptkb:Dark_Souls
gptkb:Demon's_Souls
gptkbp:published_by gptkb:Namco_Bandai_Games
gptkb:sports_event
gptkbp:publisher gptkb:Namco_Bandai_Games
gptkb:sports_event
gptkbp:puzzles gptkb:battle
gptkbp:rating 91/100
gptkbp:release_date March 11, 2014
gptkbp:release_platform gptkb:Xbox_One
gptkb:Play_Station_4
P S3, Xbox 360, PC
gptkbp:release_year gptkb:2014
gptkbp:released March 11, 2014
gptkbp:remastered gptkb:Dark_Souls_II:_Scholar_of_the_First_Sin
gptkbp:sales over 1 million copies
gptkbp:sequel gptkb:Dark_Souls
gptkb:Dark_Souls_III
gptkbp:series gptkb:Dark_Souls_series
gptkb:Dark_Souls
gptkbp:setting gptkb:Kingdom_of_Drangleic
gptkb:Magic:_The_Gathering_set
gptkbp:soundtrack gptkb:Masanori_Takeuchi
gptkb:Tsukasa_Saitoh
gptkb:Yuka_Kitamura
composed by Tsukasa Saitoh
gptkbp:speedrun_community active
active community
popular in speedrunning community
gptkbp:successor gptkb:Dark_Souls_III
gptkbp:themes sacrifice, despair
sacrifice and despair
sacrifice, despair, hope
gptkbp:trigger_type present
various traps in levels
gptkbp:updates gptkb:battle
gptkb:stock_market_index
frequent
released post-launch
received post-launch support
gptkbp:voice_actor gptkb:battle
gptkbp:bfsParent gptkb:Dark_Souls
gptkb:Dark_Souls_III
gptkbp:bfsLayer 3