gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
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5
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gptkbp:bfsParent
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gptkb:DOOM_(2016)
gptkb:DOOM
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gptkbp:armament
|
gptkb:weapon
gptkb:rocket
|
gptkbp:awards
|
gptkb:award
|
gptkbp:cultural_impact
|
popularized FPS genre
|
gptkbp:developer
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gptkb:id_Software
|
gptkbp:enemy
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gptkb:mythological_figure
|
gptkbp:engine
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gptkb:Doom_engine
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gptkbp:fan_art
|
Doom mods
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gptkbp:fan_base
|
active community
|
gptkbp:gameplay
|
run and gun
|
gptkbp:genre
|
gptkb:legal_case
|
gptkbp:graphics
|
2.5 D
|
https://www.w3.org/2000/01/rdf-schema#label
|
DOOM (1993)
|
gptkbp:influenced
|
gptkb:ice_hockey_team
gptkb:sports_event
indie game development
game design
game conventions
multiplayer gaming
level design
game engines
game storytelling
first-person shooter genre
game community engagement
game graphics technology
virtual reality games
game marketing strategies
game preservation efforts
game music
game streaming culture
game modding tools
game distribution methods
game journalism.
game remastering practices
subsequent FPS titles
|
gptkbp:inspired
|
gptkb:Community_Center
|
gptkbp:intelligence
|
simple enemy behavior
|
gptkbp:legacy
|
considered a classic
|
gptkbp:level
|
non-linear
|
gptkbp:main_character
|
gptkb:Doom_Slayer
|
gptkbp:mod_support
|
WAD files
|
gptkbp:mode
|
single-player
multiplayer
|
gptkbp:notable_feature
|
network play
3 D graphics
|
gptkbp:platform
|
gptkb:MS-DOS
|
gptkbp:publisher
|
gptkb:GT_Interactive
|
gptkbp:release_date
|
December 10, 1993
|
gptkbp:remake
|
gptkb:Doom_(2016)
gptkb:Doom_3
gptkb:Doom_Eternal
|
gptkbp:sales
|
over 2.5 million copies
|
gptkbp:sequel
|
DOOMII: Hell on Earth
|
gptkbp:setting
|
gptkb:Author
|
gptkbp:soundtrack
|
gptkb:Mick_Gordon
|
gptkbp:successor
|
DOOMII: Hell on Earth
|