Statements (129)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:abilities |
gptkb:Speed
strength stealth armor mode |
gptkbp:ai |
advanced enemy AI
Advanced enemy AI |
gptkbp:armament |
Variety of weapons available
|
gptkbp:art_style |
realistic
|
gptkbp:character_development |
Focus on Psycho's character
|
gptkbp:community |
Active modding community
|
gptkbp:critical_reception |
Generally positive reviews
positive |
gptkbp:customization_options |
Limited customization options
|
gptkbp:developer |
gptkb:Crytek
|
gptkbp:difficulty |
Adjustable difficulty levels
|
gptkbp:dlc |
gptkb:Crysis_Warhead:_Maximum_Edition
None released |
gptkbp:enemy_types |
gptkb:Soldier
Various enemy types |
gptkbp:engine |
gptkb:Cry_Engine_2
|
gptkbp:environment |
tropical island
Tropical environments |
gptkbp:faction |
North Korean military
|
gptkbp:fan_base |
Dedicated fan base
|
gptkbp:game_awards |
gptkb:Best_Graphics
Nominated for several awards |
gptkbp:game_community |
Active online community
|
gptkbp:game_critics |
Praised for graphics and gameplay.
|
gptkbp:game_design |
sandbox style
Focus on player freedom |
gptkbp:game_engine |
gptkb:Cry_Engine_2
|
gptkbp:game_features |
vehicle combat
Enhanced graphics and physics |
gptkbp:game_length |
approximately 8 hours
Approximately 6-8 hours |
gptkbp:game_mechanics |
resource management
enemy tactics combat tactics health regeneration environmental interaction destructible environments player agency vehicle usage dynamic weather realistic physics weapon customization player choice dynamic storytelling mission objectives tactical gameplay AI companions cover system exploration rewards narrative choices stealth mechanics skill progression mission variety suit powers open-ended missions enemy AI behavior enemy detection system sandbox gameplay Stealth and combat mechanics suit energy management |
gptkbp:game_mode |
single-player campaign
|
gptkbp:game_modes |
Single-player only
|
gptkbp:game_replayability |
Moderate replayability
|
gptkbp:game_series |
gptkb:Crysis_series
|
gptkbp:game_setting |
near future
|
gptkbp:game_updates |
No major updates post-launch
|
gptkbp:gameplay |
open world
Open-world |
gptkbp:genre |
gptkb:first-person_shooter
|
gptkbp:gpu |
gptkb:Cry_Engine_2
|
gptkbp:graphics |
High-quality graphics
|
gptkbp:has_achievements |
Achievements available
|
gptkbp:has_gameplay_element |
gptkb:exploration
gptkb:strategy combat |
https://www.w3.org/2000/01/rdf-schema#label |
Crysis Warhead
|
gptkbp:in-game_items |
Collectible items available
|
gptkbp:influence |
Influenced future FPS games
|
gptkbp:influences |
Influenced by military science fiction
|
gptkbp:legacy |
Part of the Crysis franchise
|
gptkbp:localization |
Localized in multiple languages
|
gptkbp:mod_support |
Limited mod support
|
gptkbp:mode |
Single-player
single-player |
gptkbp:multiplayer |
no
Not included |
gptkbp:narrative |
Action-oriented narrative
Follows Psycho's story during the events of Crysis parallel to Crysis |
gptkbp:narrative_focus |
Psycho's perspective
|
gptkbp:narrative_style |
Linear narrative
|
gptkbp:notable_storylines |
Continuation of Crysis storyline
|
gptkbp:performance |
Optimized for high-end PCs
|
gptkbp:platform |
gptkb:Microsoft_Windows
|
gptkbp:players |
First-person perspective
Limited player choices |
gptkbp:popularity |
Cult following among gamers
|
gptkbp:predecessor |
gptkb:Crysis
|
gptkbp:protagonist |
gptkb:Psycho
|
gptkbp:publisher |
gptkb:Electronic_Arts
|
gptkbp:related_vehicle |
Includes drivable vehicles
|
gptkbp:release_date |
gptkb:2008
September 12, 2008 |
gptkbp:release_platform |
gptkb:PC
|
gptkbp:sales |
over 1 million copies
|
gptkbp:sequel |
gptkb:Crysis_2
gptkb:Crysis |
gptkbp:setting |
gptkb:island
Fictional island in the South China Sea |
gptkbp:sound |
Immersive sound design
|
gptkbp:soundtrack |
gptkb:Inon_Zur
Composed by Inon Zur |
gptkbp:spin_off |
Standalone expansion
|
gptkbp:successor |
gptkb:Crysis_2
|
gptkbp:system_requirements |
High system requirements for optimal performance
|
gptkbp:themes |
gptkb:betrayal
gptkb:revenge gptkb:survival gptkb:war |
gptkbp:bfsParent |
gptkb:Cry_Engine_2
gptkb:Crysis gptkb:Cry_Engine gptkb:Crysis_series |
gptkbp:bfsLayer |
5
|