Statements (54)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Physics
|
gptkbp:developed_by |
gptkb:Crytek
|
gptkbp:enables |
Dynamic Weather Effects
Vehicle Physics |
gptkbp:enhances |
Game Realism
|
gptkbp:exhibited_at |
gptkb:Game_Trailers
|
gptkbp:has_applications_in |
gptkb:virtual_reality
gptkb:simulation Game Development Architectural Visualization Training Simulations |
gptkbp:has_features |
Vehicle Dynamics
Particle Systems Networking Support Multi-threading Support Character Physics Terrain Deformation |
gptkbp:has_limitations |
Performance Tuning
Hardware Requirements Compatibility Issues Learning Curve Licensing Costs |
https://www.w3.org/2000/01/rdf-schema#label |
Cry Engine Physics
|
gptkbp:integrates_with |
AI Systems
Animation Systems |
gptkbp:is_compatible_with |
gptkb:PC
Consoles |
gptkbp:is_documented_in |
Cry Engine Documentation
|
gptkbp:is_evaluated_by |
gptkb:game_developers
End Users Industry Experts Game Reviewers Technical Analysts |
gptkbp:is_known_for |
High-Quality Graphics
Advanced Physics Simulation |
gptkbp:is_optimized_for |
Real-Time Performance
|
gptkbp:is_part_of |
gptkb:Cry_Engine_Suite
Game Engines |
gptkbp:is_supported_by |
Community Plugins
|
gptkbp:is_tested_for |
Beta Releases
|
gptkbp:is_updated_by |
gptkb:Crytek
|
gptkbp:is_used_in |
Open World Games
First-Person Shooters |
gptkbp:provides |
Destruction Mechanics
Realistic Environmental Interactions |
gptkbp:supports |
Collision Detection
Rigid Body Dynamics Soft Body Dynamics Fluid Simulation |
gptkbp:used_in |
gptkb:Cry_Engine
|
gptkbp:utilizes |
gptkb:Phys_X
|
gptkbp:was_a_demonstration_of |
gptkb:Cry_Engine_Demos
|
gptkbp:bfsParent |
gptkb:Havok_Suite
|
gptkbp:bfsLayer |
6
|