gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:art_style
|
cartoonish
|
gptkbp:awards
|
gptkb:none
|
gptkbp:character
|
gptkb:N._Gin
gptkb:Dr._Neo_Cortex
gptkb:Crash_Bandicoot
gptkb:Coco_Bandicoot
gptkb:Dingodile
|
gptkbp:critical_reception
|
mixed reviews
|
gptkbp:developer
|
gptkb:Vicarious_Visions
|
gptkbp:difficulty
|
moderate
|
gptkbp:fan_base
|
Crash Bandicoot fans
|
gptkbp:game_engine
|
Proprietary engine
|
gptkbp:game_features
|
gptkb:museum
time trials
mini-games
hidden areas
|
gptkbp:game_length
|
approximately 10 hours
|
gptkbp:game_mechanics
|
running
spinning
jumping
sliding
|
gptkbp:gameplay
|
gptkb:power-ups
boss battles
collecting items
2 D platforming
|
gptkbp:genre
|
gptkb:video_game_series
|
gptkbp:in-game_currency
|
gptkb:Wumpa_Fruit
|
gptkbp:influences
|
gptkb:Crash_Bandicoot_series
classic platformers
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
defeating bosses
fighting against evil forces
Crash's adventure to save his friends
exploring various environments
|
gptkbp:number_of_teams
|
side-scrolling
|
gptkbp:platform
|
gptkb:Game_Boy_Advance
|
gptkbp:predecessor
|
gptkb:Crash_Bandicoot:_The_Wrath_of_Cortex
|
gptkbp:publisher
|
gptkb:Universal_Interactive_Studios
|
gptkbp:rating
|
70
|
gptkbp:release_date
|
gptkb:2003
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:sequel
|
gptkb:Crash_Bandicoot:_The_Huge_Adventure
|
gptkbp:series
|
gptkb:Crash_Bandicoot
|
gptkbp:setting
|
gptkb:Wumpa_Island
|
gptkbp:soundtrack
|
original music
|
gptkbp:successor
|
gptkb:Crash_Bandicoot:_N._Sane_Trilogy
|
gptkbp:themes
|
gptkb:amusement_park
gptkb:Community_Center
good vs evil
courage
|
gptkbp:bfsParent
|
gptkb:Ottsel
|
gptkbp:bfsLayer
|
5
|