Crash: The Huge Adventure

GPTKB entity

Statements (55)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style cartoonish
gptkbp:challenges platforming obstacles
gptkbp:character_customization limited
gptkbp:collects crystals
wumpa fruit
gptkbp:critical_reception mixed
gptkbp:developer gptkb:Vicarious_Visions
gptkbp:difficulty moderate
gptkbp:enemy various
gptkbp:environment varied
gptkbp:fan_base dedicated
gptkbp:fought_in included
gptkbp:game_engine proprietary engine
gptkbp:game_features power-ups and abilities
gptkbp:game_length approximately 10 hours
gptkbp:game_mechanics collect and avoid
gptkbp:game_modes single-player only
gptkbp:game_world island-themed
gptkbp:gameplay 2 D side-scrolling
gptkbp:genre gptkb:video_game_series
gptkbp:graphics 2 D sprites
gptkbp:has_ability jump and spin
gptkbp:has_achievements gptkb:none
gptkbp:in-game_currency gptkb:none
gptkbp:in-game_items gptkb:power-ups
gptkbp:influences previous Crash games
gptkbp:inspiration platforming genre
gptkbp:level linear
gptkbp:localization multiple languages
gptkbp:main_character gptkb:Crash_Bandicoot
gptkbp:mode single-player
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style simple
rescue friends
gptkbp:platform gptkb:Game_Boy_Advance
gptkbp:power_ups gptkb:stock_market_index
gptkbp:publisher gptkb:Universal_Interactive
gptkbp:release_date gptkb:2002
October 2002
gptkbp:release_format gptkb:printer
gptkbp:release_region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:sales over 1 million copies
gptkbp:sequel gptkb:none
gptkbp:series gptkb:Crash_Bandicoot
gptkbp:setting gptkb:island
gptkbp:soundtrack original music
gptkbp:successor gptkb:Crash_Bandicoot:_The_Huge_Adventure
gptkbp:target_audience children and families
gptkbp:updates gptkb:none
gptkbp:user_interface simple and intuitive
gptkbp:bfsParent gptkb:Crash_series
gptkbp:bfsLayer 6