Company of Heroes: Opposing Fronts -British Forces
GPTKB entity
Statements (68)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
6
|
gptkbp:bfsParent |
gptkb:Company_of_Heroes:_Opposing_Fronts
|
gptkbp:awards |
gptkb:Best_Strategy_Game
Best Expansion Pack |
gptkbp:community |
gptkb:competitive_scene
active modding community |
gptkbp:critical_reception |
generally positive
|
gptkbp:developed_by |
gptkb:Relic_Entertainment
|
gptkbp:dlc |
gptkb:Company_of_Heroes:_Tales_of_Valor
|
gptkbp:engine |
gptkb:Essence_Engine_2.0
|
gptkbp:features |
gptkb:Actor
gptkb:battle resource management strategic planning new strategies historical units historical accuracy combat mechanics game balance new maps destructible environments multiplayer maps dynamic weather effects new gameplay mechanics AI-controlled enemies player choice cover system AI improvements cinematic cutscenes unit types battlefield tactics tactical depth strategic resources new units teamwork mechanics enemy AI behavior unit customization unit upgrades single-player missions AI-controlled allies squad-based gameplay unit morale system British Army faction |
gptkbp:game_modes |
Multiplayer
Single-player |
gptkbp:genre |
Real-time strategy
|
gptkbp:has_expansion |
gptkb:Company_of_Heroes
|
gptkbp:includes |
new weapons
new abilities new vehicles |
gptkbp:influenced_by |
real historical events
previous Company of Heroes games |
gptkbp:inspired |
other real-time strategy games
tactical gameplay mechanics |
gptkbp:multiplayer |
cooperative gameplay
competitive gameplay |
gptkbp:narrative_style |
focused on the British campaign
|
gptkbp:part_of |
gptkb:Company_of_Heroes_series
|
gptkbp:platform |
gptkb:Microsoft_Windows
|
gptkbp:published_by |
gptkb:THQ
|
gptkbp:rating |
84
|
gptkbp:release_date |
September 25, 2007
|
gptkbp:setting |
gptkb:World_War_II
|
gptkbp:supports |
gptkb:Community_Center
|
gptkbp:updates |
bug fixes
new content patches for balance |